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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1456 Location: Germany
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Posted: 10-Jun-2019 07:13 Post subject: Javelin JVN-TH2 |
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TRO: Javelin JVN-TH2 | BattleMech Technical Readout
Name/Model: Javelin JVN-TH2
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 30
Configuration: Biped BattleMech
Era/Year: Star League / 2762
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 2,398,240 C-Bills
Battle Value: 730
Structure: Standard
Power Plant: 180 Fusion
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Ferro-Fibrous
Armament:
2 Medium Lasers
2 Streak SRM 2s
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
As demanded by the 'Mother Doctrine' since 2380 the Terran Hegemony was able to keep its
technological edge over the other states of the Inner Sphere throughout most of its
existence.
Although fielding a lot of mech-types their neighbors also had in their forces, the Hegemony
equipped their mechs with high-tech items unobtainable to their rivals.
In 2751 a new light mech marched out of stormvanger Assemblies? factory on Caph to be
exported to the member states oft he Star League. The SLDF itself ordered a variant, but one
with the Hegemonies superior technology instead oft he standard deemed sufficient for
export. The first JVN-TH1 reached their units in 2754 followed by the TH2 in 2762.
Capabilities:
Even though military experts deemed a hundred missiles as enough in particular veteran
pilots complained about getting low on ammo if performing missions that turned out to become
longer than expected or if getting behind enemy lines. A secondary ammo-bin would mean less
protection, more expensive equipment such as XL-engines or a major rework of the design
due to an endo-steel chassis. So the designers came up with another solution: They took out
the right torso mounted Launchers and put in two medium lasers and an additional heatsink.
Deployment:
Only very few of the JVN-TH2 were produced for the SLDF before the destruction of ist
factory.
Variants:
The JVN-TH1 has its own file.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
Engine: 180 Fusion 7.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks (Single): 11 1.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 80 4.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 7
Center Torso: 10 10
Center Torso (rear): 3
R/L Torso: 7 10
R/L Torso (rear): 2
R/L Arm: 5 8
R/L Leg: 7 10
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Jump Jets CT 2 1.00
2 Medium Lasers RT 2 2.00
CASE LT 1 0.50
2 Streak SRM 2s LT 2 3.00
Streak SRM 2 (Ammo 50) LT 1 1.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
| _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1456 Location: Germany
|
Posted: 12-Aug-2019 11:29 Post subject: Javelin JVN-TH2 |
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|
TRO: Javelin JVN-TH2 | BattleMech Technical Readout
Name/Model: Javelin JVN-TH2
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 30
Configuration: Biped BattleMech
Era/Year: Star League / 2762
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 2,398,240 C-Bills
Battle Value: 730
Chassis: Duralyte 246
Power Plant: GM 180
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Rawlings 45
Jump Capacity: 180 meters
Armor: StarGuard Ferro-Fibrous with CASE
Armament:
2 Diverse Optics Type 18 Medium Lasers
2 Holly Streak SRM 2s
Manufacturer: Stormvanger Assemblies
Primary Factory: Caph
Communications: Garret T10-B
Targeting & Tracking: Dynatec 128C
================================================================================================
Overview:
As demanded by the 'Mother Doctrine' since 2380 the Terran Hegemony was able to keep its
technological edge over the other states of the Inner Sphere throughout most of its
existence.
Although fielding a lot of mech-types their neighbors also had in their forces, the Hegemony
equipped their mechs with high-tech items unobtainable to their rivals.
In 2751 a new light mech marched out of stormvanger Assemblies? factory on Caph to be
exported to the member states oft he Star League. The SLDF itself ordered a variant, but one
with the Hegemonies superior technology instead oft he standard deemed sufficient for
export. The first JVN-TH1 reached their units in 2754 followed by the TH2 in 2762.
Capabilities:
Even though military experts deemed a hundred missiles as enough in particular veteran
pilots complained about getting low on ammo if performing missions that turned out to become
longer than expected or if getting behind enemy lines. A secondary ammo-bin would mean less
protection, more expensive equipment such as XL-engines or a major rework of the design
due to an endo-steel chassis. So the designers came up with another solution: They took out
the right torso mounted Launchers and put in two medium lasers and an additional heatsink.
Deployment:
Only very few of the JVN-TH2 were produced for the SLDF before the destruction of ist
factory.
Variants:
The JVN-TH1 has its own file.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
Engine: 180 Fusion 7.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks (Single): 11 1.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 80 4.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 7
Center Torso: 10 10
Center Torso (rear): 3
R/L Torso: 7 10
R/L Torso (rear): 2
R/L Arm: 5 8
R/L Leg: 7 10
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Jump Jets CT 2 1.00
2 Medium Lasers RT 2 2.00
CASE LT 1 0.50
2 Streak SRM 2s LT 2 3.00
Streak SRM 2 (Ammo 50) LT 1 1.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
| _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Back to top |
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1456 Location: Germany
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Posted: 13-Aug-2019 10:54 Post subject: Javelin JVN-TH2 |
|
|
TRO: Javelin JVN-TH2 | BattleMech Technical Readout
Name/Model: Javelin JVN-TH2
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 30
Configuration: Biped BattleMech
Era/Year: Star League / 2762
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 2,398,240 C-Bills
Battle Value: 730
Chassis: Duralyte 246
Power Plant: GM 180
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Rawlings 45
Jump Capacity: 180 meters
Armor: StarGuard Ferro-Fibrous with CASE
Armament:
2 Diverse Optics Type 18 Medium Lasers
2 Holly Streak SRM 2s
Manufacturer: Stormvanger Assemblies
Primary Factory: Caph
Communications: Garret T10-B
Targeting & Tracking: Dynatec 128C
================================================================================================
Overview:
As demanded by the 'Mother Doctrine' since 2380 the Terran Hegemony was able to keep its
technological edge over the other states of the Inner Sphere throughout most of its
existence.
Although fielding a lot of mech-types their neighbors also had in their forces, the Hegemony
equipped their mechs with high-tech items unobtainable to their rivals.
In 2751 a new light mech marched out of Stormvanger Assemblies factory on Caph to be
exported to the member states of the Star League. The SLDF itself ordered a variant, but one
with the Hegemonies superior technology instead of the standard deemed sufficient for
export. The first JVN-TH1 reached their units in 2754 followed by the TH2 in 2762.
Capabilities:
Even though military experts deemed a hundred missiles as enough, in particular veteran
pilots complained about getting low on ammo if performing missions that turned out to become
longer than expected or if getting behind enemy lines. A secondary ammo-bin would mean less
protection, more expensive equipment such as XL-engines or a major rework of the design
due to an endo-steel chassis. So the designers came up with another solution: They took out
the right torso mounted launchers and put in two medium lasers and an additional heatsink.
Deployment:
Only very few of the JVN-TH2 were produced for the SLDF before the destruction of its
factory.
Variants:
The JVN-TH1 has its own file.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
Engine: 180 Fusion 7.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks (Single): 11 1.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 80 4.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 7
Center Torso: 10 10
Center Torso (rear): 3
R/L Torso: 7 10
R/L Torso (rear): 2
R/L Arm: 5 8
R/L Leg: 7 10
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Jump Jets CT 2 1.00
2 Medium Lasers RT 2 2.00
CASE LT 1 0.50
2 Streak SRM 2s LT 2 3.00
Streak SRM 2 (Ammo 50) LT 1 1.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
| _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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