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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 22-Oct-2019 23:05 Post subject: Keep Calm Conventional Fighter |
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Code: | AeroTech 2 Vessel Technical Readout
* CUSTOM WEAPON
Class/Model/Name: Keep Calm
Tech: Inner Sphere / 3067
Vessel Type: Conventional Fighter
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 20 tons
Length: 11 meters
Power Plant: 160 Turbine
Safe Thrust: 8
Maximum Thrust: 12
Armor Type: *Laser Reflective*
Armament:
1 Heavy MG*
------------------------------------------------------------------------------
Class/Model/Name: Keep Calm
Mass: 20 tons
Construction Options: Fractional Accounting
Equipment: Mass
Power Plant: 160 Turbine 12.00
Thrust: Safe Thrust: 8
Maximum Thrust: 12
Structural Integrity: 8 .00
VSTOL Equipment: 1.00
Total Heat Sinks: 0 Single .00
Fuel: 2.00
Cockpit, Avionics & Attitude Thrusters: 2.00
Armor Type: *Laser Reflective* (20 total armor pts) 1.25
Standard Scale Armor Pts
Location: L / R
Nose: 11
Left/Right Wings: 3/3
Aft: 3
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Heavy MG* Nose 3 -- -- -- 0 1.00
Ammo (HMG) 25 --- .25
1 C.A.S.E. Equipment Body .50
------------------------------------------------------------------------------
TOTALS: Heat: 0 20.00
Tons Left: .00
Calculated Factors:
Total Cost: 241,102 C-Bills
Battle Value: 115
Cost per BV: 2,096.54
Weapon Value: 78 (Ratio = .68)
Damage Factors: SRV = 3; MRV = 0; LRV = 0; ERV = 0
BattleForce2: MP: 8, Armor/Structure: 1 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: FL; Point Value: 1 |
It might not ever end an invasion, but if the enemy hears you had a battalion of them, it might dissuade one from starting … _________________ Goose
I have no Forum, and I must Post
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