Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
Posted: 01-Jul-2020 18:20 Post subject: Site Patched to 2.20.0
It's been a while since I updated this site!! While this isn't a huge update, I wanted to get it out none-the-less so folks know I'm still around and active. Details of what's included are as follows:
Defects
Fixed an issue where deleting a unit did not delete the image associated with it. This wasn't a big deal from a front-end perspective, but it used up server space.
Fixed an issue where units with Hardened armor had an incorrect base Running MP listed. It was correct in the modified MP value, but this got confusing when you had multiple things that impacted running MP.
Fixed an issue where a mixed tech unit that had no jump jets would sometimes see '0 (C)' in the readout.
Changes
Changed the validation for a unit such that you are now required to have a Model if you are designing an OmniMech.
Enhancements
Created a "What's New" dialog that will be displayed in the unit designer. This dialog will show only once when designing a unit, and will show you what has changed with the designer since your last access.
Added Design Quirks to the site. Currently this is just a listing, but it lays the groundwork for being able to select them on units.
Added the Clan Improved Large Laser and Clan Improved Large Pulse Laser from Interstellar Operations.
_________________ Mordel Blacknight - Site Administrator
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"Yesterday I dared to struggle. Today I dare to win." - Bernadette Devlin