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Maester_LUke ComStar Private, First Class
Joined: 09-Sep-2019 17:23 Posts: 39 Location: United States
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Posted: 27-Apr-2020 18:25 Post subject: White Flame WHF-4R |
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TRO: White Flame WHF-4R | BattleMech Technical Readout
Name/Model: White Flame WHF-4R
Designer: Maester_LUke
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Configuration: Quad BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 14,712,650 C-Bills
Battle Value: 2,096
Chassis: Endo-Composite
Power Plant: 210 Light Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph [43.2 kph]
Jump Jets: Improved
Jump Capacity: 150 meters
Armor: Hardened
Armament:
1 Snub-Nose PPC
2 Medium X-Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo-Composite 5.50
Engine: 210 Light Fusion 7.00
Walking MP: 3
Running MP: 5 [4]
Jumping MP: 5
Heat Sinks (Double): 10 [20] 0.00
Gyro: Heavy-Duty 6.00
Cockpit: Standard 3.00
Armor Factor: 196 24.50
Type: Hardened
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 27
Center Torso (rear): 12
R/L Torso: 15 22
R/L Torso (rear): 8
R/L Front Leg: 15 22
R/L Rear Leg: 15 22
================================================================================================
Weapons and Ammo Location Critical Tonnage
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Improved Jump Jet CT 2 2.00
2 Medium X-Pulse Lasers RT (T) 2 4.00
Quad Turret RT 1 1.00
Snub-Nose PPC RT (T) 2 6.00
Targeting Computer LT 3 3.00
Improved Jump Jet RFL 2 2.00
Improved Jump Jet LFL 2 2.00
Improved Jump Jet RRL 2 2.00
Improved Jump Jet LRL 2 2.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 43
TP: BM, SZ: 3, TMM: 0, MV: 4"/10"j
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 13, Structure (S): 4
Specials: CR, ENE, JMPS2, TUR(3/3/-)
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