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Rook ((Snow_Cheetahs Mech)) ROK-K9
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The Grand Poobah
Clan Blood Spirit
Star Captain
Star Captain


Joined: 06-May-2020 09:40
Posts: 262
Location: United States
PostPosted: 09-Jun-2020 17:19    Post subject: Rook ((Snow_Cheetahs Mech)) ROK-K9 Reply to topic Reply with quote

TRO: Rook ((Snow_Cheetahs Mech)) ROK-K9
                 BattleMech Technical Readout

Name/Model:         Rook ((Snow_Cheetahs Mech)) ROK-K9
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3060
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         5,876,800 C-Bills
Battle Value:       1,590

Chassis:              Crucis-ES Endo Steel
Power Plant:          Vlar 300 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Kallon Unity Weave Ferro-Fibrous
Armament:             
    1 Defiance 1001 ER PPC
    1 Holly LRM 15
    2 Diverse Optics Type II ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Tek BattleCom
Targeting & Tracking: DLK Type Phased Array Sensor System

================================================================================================
Overview:
    During the invasion of the clans, Innersphere warriors found themselves on the defensive
    quite often...to be more exact, always.  Innersphere warriors often found themselves in a
    situation where they could not win and were forced to fight to the death. The Rooks purpose
    is to let warriors retreat without worry of leaving their rear armor vulnerable.

Capabilities:
    Except for the ER medium laser mounted in its head, the rest of the rook's weapons are rear
    facing, allowing the mech to run away from an opponent at full speed, while keeping most of
    its guns aimed at the enemy. Since it is not expected to be engaged in close combat and be
    running away at the same time the rooks design take full advantage of long range weapons.
    The ER PPC's power by itself is more than enough for rear firepower and with the addition of
    the rear facing holly LRM 15 rack with artemis IV support the Rook can engage from long
    range and quickly fade away, as if it wasn't there. All this plus the rear facing Diverse
    optics type 36 ER medium laser the Rook can decimate any lighter mechs that would be able to
    keep up with it, while leaving heavier mechs in the dust. The Rooks armor distribution is
    also very inventive, as the majority of the armor rests on the rear torso, this allows the
    mech to easily stay in the defensive. While making it a slow attacker, the thought of the
    Innersphere attacking the clans DURING the invasion was unheard of. The arms have also been
    designed from scratch, which wasn't hard since the arms are nothing but gigantic plates of
    armor, placed there to distract attention from the torso.  also with its advanced targeting
    computer, reclining pilot's chair, and extended cockpit canopy. The disadvantage of firing
    behind ones self is greatly reduced. These new and inventive features and capabilities gives
    the rook a niche occupied by no other mech. A Star League strategist stated "When given the
    chance, attack and remain on the offensive for as long as possible. The enemy is weakest
    when backing up, and so are you " but with the Rooks slightly psychotic design, its the
    other way around. The use of endo-steel and ferro fibers, free up tonnage for the standard
    class engine. While those are expensive, the cost is nothing compared to a XL engine. The
    high cost is bad for a mech that was predicted to have a good chance of getting destroyed.
    Obviously people rather pessimistic at that point in time. The standard engine also gives
    the Rook more hanging in there power.

Deployment:
    The rook has a small place in almost every army, with its relatively microscopic price tag
    of 6,084,800 C-bills most army's can afford it.  It holds an especially large number in the
    "federated commonwealth" and Capellan Confederation. In combat situations the Rook has
    distinguished itself on many occasions. Once during a clan raid of a Raslhauge world, the
    governor was forced to flee his capitol, and a lance of mechs one of them being a rook
    managed to escort the governor's armored hovercar to a waiting dropship while being chased
    by a star of clan omnimechs the entire way. The hovercar and the rook were the only ones to
    survive.

Variants:
    Norse-Storm Tech is currently working on a version the ROK-K12 the switches the directions
    of all the weapons on the mech, but it is not known how successful the variant will be.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  197                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             10       
    Center Torso (rear):                              26       
    R/L Torso:                         14              7       
    R/L Torso (rear):                                 21       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
ER Medium Laser                                         RT (R)              1          1.00             
ER PPC                                                  RT (R)              3          7.00             
LRM 15                                                  LT (R)              3          7.00             
LRM 15 (Ammo 16)                                          LT                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: REAR2/2/2
		
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