BattleMech Technical Readout
Name/Model: Captor ((Brian/Perrin42's Mech)) CPT-1SW
Designer: The Grand Poobah
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 7,100,333 C-Bills
Battle Value: 1,693
Chassis: Standard
Power Plant: SWI 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Ferro-Fibrous with CASE
Armament:
1 ER PPC
1 LRM 10
3 ER Medium Lasers
1 Medium Pulse Laser
2 Anti-Missile Systems
Manufacturer: Unknown
Primary Factory: Unknown
Communications: SWI CS Mk III
Targeting & Tracking: SWI TTS Mk III
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Overview:
The Captor was designed to be an all-weather, all-range, all-purpose 'Mech. Mounting weapons
that offer good damage potential at any range and enough armor to slug it out with almost
anyone else on the battlefield, this 'Mech can serve in any lance, from fire-support to
front-line combat. The only role this 'Mech doesn't fit into is that of a scout, although it
does have relatively good speed for a Heavy 'Mech. This wide range of capabilities make it
very popular with commanders who can switch its role at a moment's notice. It is also
popular on missions that will only allow for one or two 'Mechs, where its weapons load
doesn't provide an enemy with a safe place to attack from.
Capabilities:
For long-range combat, the Captor carries a 10-tube LRM rack in its right torso with 1 ton
of ammunition. This makes it very popular in support lances, where its LRMs can contribute
to the front-line combat while its other weapons help to provide lance defense.
The Captor also mounts an ER-PPC in its right arm, which comes into play inside the range of
the LRMs. An enemy who enters the range where these two weapons overlap may soon find
himself without a mount.
Backing up the ER PPC at medium range is 3 ER Medium Lasers, which serve as short range
weapons as well. If anyone survives to get any closer to the Captor they will soon find its
single Medium Pulse Laser added into the mix.
For defense the Captor carries two Anti-Missile Systems in its left torso, which enhances
the defensive capabilities of this design's 12 tons of Ferro-Fibrous armor.
This 'Mech is ideal for use as a companion to the CNR-2SW Cannoneer. Combining this model's
all-range capabilities with the Cannoneer's short-range firepower can make a deadly pair
indeed. Due to the fact that the Cannoneer is considered one of the ugliest 'Mechs ever
designed, this pairing has earned the nickname "Beauty and the Beast."
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Equipment Mass
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Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 17 [34] 7.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 215 12.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 33
Center Torso (rear): 11
R/L Torso: 15 22
R/L Torso (rear): 7
R/L Arm: 11 22
R/L Leg: 15 30
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Weapons and Ammo Location Critical Tonnage
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CASE RT 1 0.50
LRM 10 RT 2 5.00
LRM 10 (Ammo 12) RT 1 1.00
2 Anti-Missile Systems LT 2 1.00
Anti-Missile System (Ammo 24) LT 2 2.00
CASE LT 1 0.50
ER PPC RA 3 7.00
Medium Pulse Laser RA 1 2.00
3 ER Medium Lasers LA 3 3.00
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Alpha Strike Statistics
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Point Value (PV): 41
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 4 / (M) 4 / (L) 2, OV: 0
Armor (A): 7, Structure (S): 6
Specials: AMS, CASE, IF1
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