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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 11-Jul-2020 00:46 Post subject: Ostroc OSR-3G |
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Code: | BattleMech Technical Readout
Custom* Weapons
Type/Model: Ostroc OSR-3G
Tech: Inner Sphere / 3062
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 60 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Heavy Ferro-Fibrous
Armament:
2 ER Large Lasers*
1 Thunderbolt-2*
2 Small X-Pulse Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Ostroc OSR-3G
Mass: 60 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 99 pts Endo Steel 14 3.00
(Endo Steel Loc: 5 LA, 5 RA, 4 RT)
Engine: 300 Fusion 6 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 13 Double [26] 3 3.00
(Heat Sink Loc: 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 169 pts Heavy Ferro-Fibrous 21 8.52
(Armor Crit Loc: 1 HD, 4 LA, 4 RA, 4 LT, 4 RT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 8
Center Torso: 20 27
Center Torso (Rear): 6
L/R Side Torso: 14 24/24
L/R Side Torso (Rear): 4/4
L/R Arm: 10 8/8
L/R Leg: 14 28/28
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER Large Laser* RT 10 2 5.00
1 Thunderbolt-2* RT 5 12 4 8.00
(Ammo Locations: 2 LT)
1 ER Large Laser* LT 10 2 5.00
2 Small X-Pulse Lasers CT 6 2 2.00
CASE Equipment: LT 1 .50
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TOTALS: 31 76 60.00
Crits & Tons Left: 2 .00
Calculated Factors:
Total Cost: 6,108,800 C-Bills
Battle Value 2: 1,803 (old BV = 1,552)
Cost per BV2: 3,388.13
Weapon Value: 1,924 / 1,674 (Ratio = 1.07 / .93)
Damage Factors: SRDmg = 28; MRDmg = 24; LRDmg = 10
BattleForce2: MP: 5, Armor/Structure: 4/5
Damage PB/M/L: 4/4/3, Overheat: 0
Class: MH; Point Value: 18 |
I have a bad time remembering what year all this crap will become kosher, then I have to paste in a note on the T-Bolt launcher.
Code: | Thunderbolt Launchers:
Range of 6-s, 12-m, 18-l, 5-minimum, Inner Sphere Only
T-Bolt-1 = 3 tons, one crit, three heat, 12 shots per ton
T-Bolt-2 = 6 tons, two crits, five heat, six shots per ton
T-Bolt-3 = 8 tons, three crits, seven heat, four shots per ton
T-Bolt-4 = 11 tons, five crits, eight heat, three shots per ton
Throws the listed number of missiles, doing five points of damage each. All missiles hit the target if the "to-hit" roll succeeds, just like Streak systems. A missed "to-hit" roll does not waste ammo or generate heat, just like Streak systems. They come down individually, like SRMs. AMSs are obviously very effective ageist T-Bolts. |
If it was simpler, we'd all wonder "what's the point," … _________________ Goose
I have no Forum, and I must Post
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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 20-Jul-2020 13:16 Post subject: Ostroc OSR-3G |
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I just realized these ER Larges are my old house rule.
_________________ Goose
I have no Forum, and I must Post
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