BattleMech Technical Readout
Name/Model: Victor VTR-9ABLS
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 80
Configuration: Biped BattleMech
Era/Year: Early Succession Wars / 2900
Rules (Current): Tournament Legal
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 7,930,920 C-Bills
Battle Value: 1,429
Chassis: Standard
Power Plant: 320 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Standard
Armament:
1 Binary Laser Cannon
1 SRM 6
3 Medium Lasers
2 Flamers
2 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The VTR 9B Victor was originally built under a defense contract with the Star League in
2510. Defined as a heavy BattleMech, it was used as a strong support 'Mech with jump
capabilities. Earlier models carried a sophisticated array of anti-infantry weaponry
systems, later discarded due to the overheating problems common for a heavily armed 'Mech.
Also technicians felt that this heavy-support 'Mech would not engage infantry, and so the
flamer and machine gun systems were removed. The Victor was originally outfitted with a
Standus 20 tracking system, but it was removed from all but the first-run prototypes due to
its tendency to project targets that did not exist.
HildCo Interplanetary produced the 'Mech out of three plants whose facilities were destroyed
during the First Succession War. Most of the firm's records fell into the hands of House
Kurita, however. Thus, the total number of Victors produced has been determined to be nearly
1000. Many were lost during Kerensky's exodus from the Star League, and still more were lost
during the First Succession War.
Capabilities:
Unlike heavy 'Mechs, the Victor has a jump capability. It is equipped with the HildCo Model
12 jump jets, providing it with the ability of full jump as well as all related forms of
attack. As most MechWarriors do not expect a heavy 'Mech to be able to jump when they
encounter a Victor, that can spell their doom.
<br> The Pontiac 100 autocannon provides the Victor with medium-range capability
as well as the power to inflict a great deal of damage. Although some models have reported
some ammunition feed problems, this does not appear to be a common problem.
<br> The Victor's left arm sports the mainstay of its close-range weapons, the
twin Sorenstein V medium lasers. These lasers are supplemented by the Holly short-range
missile rack, intended for close-range fire support.
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Equipment Mass
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Internal Structure: Standard 8.00
Engine: 320 Fusion 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Single): 17 7.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Armor Factor: 192 12.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (rear): 15
R/L Torso: 17 23
R/L Torso (rear): 10
R/L Arm: 13 16
R/L Leg: 17 20
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Weapons and Ammo Location Critical Tonnage
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2 Jump Jets CT 2 2.00
Flamer RT 1 1.00
Machine Gun RT 1 0.50
Medium Laser RT 1 1.00
Flamer LT 1 1.00
Machine Gun LT 1 0.50
Machine Gun (Ammo 100) LT 1 0.50
SRM 6 LT 2 3.00
SRM 6 (Ammo 15) LT 1 1.00
Binary Laser Cannon RA 4 9.00
2 Medium Lasers LA 2 2.00
Jump Jet RL 1 1.00
Jump Jet LL 1 1.00
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Alpha Strike Statistics
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Point Value (PV): 32
TP: BM, SZ: 4, TMM: 1, MV: 8"j
Damage: (S) 3 / (M) 2 / (L) 0, OV: 2
Armor (A): 6, Structure (S): 6
Specials:
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