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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2039
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Posted: 07-Feb-2021 21:51 Post subject: Meltdown MDN-2X |
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TRO: Meltdown MDN-2X | BattleMech Technical Readout
Name/Model: Meltdown MDN-2X
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: F
Tonnage: 100
Role: Ambusher
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 21,090,000 C-Bills
Battle Value: 2,112
Chassis: Standard
Power Plant: 300 Light Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Standard
Armament:
2 Binary Laser Cannons
1 Bombast Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown with Angel ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
Designed as a testbed for new laser weapons, the ?Mech that would come to be known as the
Meltdown plays to many Lyran tropes: large tonnage, big weapons, decent armor and slow
speed. Carrying only three weapons, one would think that the design lacks firepower, but
each of its guns is capable of destroying an opposing ?Mech?s head, and the targeting
computer helps ensure it hits its targets. However, each of its guns are extremely heat
intensive, so even with 20 double heat sinks, it can quickly come to need to use its coolant
pods. It was for this reason the design earned its name.
Only a few prototypes were ever built as other designs proved to be more effective, and the
Meltdown?s guns were quickly outclassed.
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Equipment Mass
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Internal Structure: Standard 10.00
Engine: 300 Light Fusion 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 20 [40] 10.00
Gyro: Compact 4.50
Cockpit: Small 2.00
Armor Factor: 272 17.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 42
Center Torso (rear): 11
R/L Torso: 21 32
R/L Torso (rear): 8
R/L Arm: 17 30
R/L Leg: 21 35
================================================================================================
Weapons and Ammo Location Critical Tonnage
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Angel ECM Suite H 2 2.00
Bombast Laser CT 3 7.00
Jump Jet CT 1 2.00
Targeting Computer RT 7 7.00
Binary Laser Cannon RA 4 9.00
Binary Laser Cannon LA 4 9.00
Coolant Pod RL 1 1.00
Jump Jet RL 1 2.00
Coolant Pod LL 1 1.00
Jump Jet LL 1 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 0, OV: 0
Armor (A): 9, Structure (S): 5
Specials: AECM
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