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Oberst_Klink ComStar Warrant Officer
Joined: 21-Apr-2021 08:04 Posts: 208 Location: Germany
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Posted: 04-May-2021 09:10 Post subject: Mackie Solahma |
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TRO: Mackie Solahma | BattleMech Technical Readout
Name/Model: Mackie Solahma
Designer: Oberst_Klink
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3061
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 10,720,000 C-Bills
Battle Value: 2,749
Chassis: Standard
Power Plant: 300 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
1 Ultra AC/20
2 Large Pulse Lasers
4 Medium Pulse Lasers
1 Small Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown with ECM Suite
Targeting & Tracking: Unknown
================================================================================================
Overview:
A refreshed Mackie as a unit for a garrison army. A way to free up modern mechs for combat
in the inner sphere. This is certainly not a machine for a trueborn warrior - but it gives
solamama troops one last chance to do their job. Since waste is not in the nature of the
clans, this mech is designed to be very resilient. It is also easy to maintain due to simple
components. Sufficient armor, energy weapons and a corresponding heat capacity ensure that
even an inferior warrior can serve his clan long enough.
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Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 19 [38] 9.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 288 18.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 30
Center Torso (rear): 19
R/L Torso: 21 29
R/L Torso (rear): 13
R/L Arm: 17 34
R/L Leg: 21 39
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Medium Pulse Lasers RT 2 4.00
Ultra AC/20 (Ammo 10) RT 2 2.00
ECM Suite LT 1 1.00
2 Medium Pulse Lasers LT 2 4.00
Small Pulse Laser LT 1 1.00
Ultra AC/20 RA 8 12.00
Ultra AC/20 (Ammo 10) RA 2 2.00
2 Large Pulse Lasers LA 4 12.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 61
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 7 / (M) 7 / (L) 3, OV: 2
Armor (A): 10, Structure (S): 8
Specials: CASE, ECM
| _________________ "Better to reign in Hell than serve in Heav'n" John Milton
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 04-May-2021 14:25 Post subject: Mackie Solahma |
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And why wouldn't a trueborn warrior like this? I mean, it looks entirely too good for a freeborn or solahma unit. _________________ Mordel Blacknight - Site Administrator
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