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Stalker (Baradul Variant)
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The Grand Poobah
Clan Blood Spirit
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Joined: 06-May-2020 09:40
Posts: 262
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PostPosted: 13-Jun-2021 08:44    Post subject: Stalker (Baradul Variant) Reply to topic Reply with quote

TRO: Stalker (Baradul Variant)
                 BattleMech Technical Readout

Name/Model:         Stalker (Baradul Variant)
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,481,875 C-Bills
Battle Value:       1,724

Chassis:              Standard
Power Plant:          255 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    3 LRM 20 w/ Artemis IV FCS
    4 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                  255 Light Fusion             10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             36       
    Center Torso (rear):                              11       
    R/L Torso:                         18             25       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             23       
    R/L Leg:                           18             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 20 (Ammo 6) [Artemis IV]                              H                 1          1.00             
LRM 20 (Ammo 12) [Artemis IV]                             CT                2          2.00             
LRM 20 w/ Artemis IV FCS                                  RT                5         10.00             
LRM 20 (Ammo 6) [Artemis IV]                              RT                1          1.00             
LRM 20 w/ Artemis IV FCS                                  LT                5         10.00             
LRM 20 (Ammo 6) [Artemis IV]                              LT                1          1.00             
2 ER Small Lasers                                         RA                2          1.00             
2 ER Small Lasers                                         LA                2          1.00             
LRM 20 w/ Artemis IV FCS                                  LA                5         10.00             
TAG                                                       LA                1          1.00             
LRM 20 (Ammo 12) [Artemis IV]                             RL                2          2.00             
LRM 20 (Ammo 12) [Artemis IV]                             LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 6 / (L) 5,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: IF4, TAG
		
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Mordel
Mordel.Net
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Joined: 03-Feb-2002 00:00
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PostPosted: 13-Jun-2021 13:28    Post subject: Stalker (Baradul Variant) Reply to topic Reply with quote

There's something about LRM-20s that is intimidating. The thought of being peppered by so many missiles... ouch.
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Oberst_Klink
ComStar
Warrant Officer
Warrant Officer


Joined: 21-Apr-2021 08:04
Posts: 208
Location: Germany
PostPosted: 14-Jun-2021 03:52    Post subject: Stalker (Baradul Variant) Reply to topic Reply with quote

As a missle boat, this Stalker is pretty good. I just suggest to skip one or two heat-sinks (the three lrm just need 18 - if you run, you're on exact 0 heat). Second - I would use two tons of ammo per launcher, with more you are a walking bomb. Reduce the "split". Put the ammo "near" the launcher and give a case to each side of the torso. If I'm right, you get 4 tons to play with (-2 HS, -3t ammo, +2xcase). Play with it (for example some med laser and a c3-slave)... And try to increase the armour at the rear. I think, it is a bit too low (a fast unit in your back and you are screwed) Very Happy
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