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Rainbow 6 Kell Hounds Lieutenant
Joined: 07-Apr-2018 06:29 Posts: 212 Location: United Kingdom
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Posted: 15-May-2022 03:58 Post subject: Stinger STG-4R |
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TRO: | BattleMech Technical Readout
Name/Model: Stinger STG-4R
Designer: Rainbow 6
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 20
Role: Ambusher
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3049
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,591,740 C-Bills
Battle Value: 274
Chassis: Orguss Stinger
Power Plant: VOX 120
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Rawlings 52
Jump Capacity: 180 meters
Armor: Riese 100
Armament:
1 Omicron 1000 Small Laser
6 LFN Linblad Machine Guns
Manufacturer: Majesty Metals and Manufacturing, Pinard Protectorates Limited, Vandenberg Mechanized Industries
Primary Factory: Dunianshire (MMM), MacLeod's Land (PPL), New Vandenberg (VMI)
Communications: Datacom 26
Targeting & Tracking: Dynatec 990
================================================================================================
Overview:
The Taurian Concordat and Magistracy of Canopus reached an agreement to attempt to design
their first new battlemech designs in several centuries, they agreed on a new version of the
Stinger as the first of these, whilst not as successful as hoped both nations have put the
Stinger STG-4R into production alongside the traditional STG-3R.
Deployment:
The STG-4R has been seen in service with both the TDF and MAF as well as being sold onto the
Mercenary market, where it is seeing use in units that expect to see service in urban
combat.
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Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.00
Engine: 120 Fusion 4.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 32 2.00
Type: Standard
Internal Armor
Structure Value
Head: 3 5
Center Torso: 6 4
Center Torso (rear): 1
R/L Torso: 5 4
R/L Torso (rear): 1
R/L Arm: 3 3
R/L Leg: 4 3
================================================================================================
Weapons and Ammo Location Critical Tonnage
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Machine Gun (Ammo 100) CT 1 0.50
3 Jump Jets RT 3 1.50
3 Machine Guns RT 3 1.50
3 Jump Jets LT 3 1.50
3 Machine Guns LT 3 1.50
Small Laser RA 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: BM, SZ: 1, TMM: 2, MV: 12"j
Damage: (S) 2 / (M) 0 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 2
Specials:
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