Mordel's Bar & Grill
Charger (Light Lighting) CGR-N4-SC
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Oberst_Klink
ComStar
Warrant Officer
Warrant Officer


Joined: 21-Apr-2021 08:04
Posts: 208
Location: Germany
PostPosted: 23-Mar-2023 12:09    Post subject: Charger (Light Lighting) CGR-N4-SC Reply to topic Reply with quote

TRO: Charger (Light Lighting) CGR-N4-SC
                 BattleMech Technical Readout

Name/Model:         Charger (Light Lighting) CGR-N4-SC
Designer:           Oberst_Klink
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         21,370,740 C-Bills
Battle Value:       1,827

Chassis:              Wells 990 
Power Plant:          Alshain Type XX 400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            "Highlifter" 44 
    Jump Capacity:    150 meters
Armor:                Ibuki Dragonweave with CASE
Armament:             
    1 Harpoon-6 SRM 6
    6 Ichiba 3000 Medium Lasers
    4 ChisComp 32 Small Lasers
    1 Olympus Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       A nerf-branded walkie-talkie with Guardian ECM Suite
Targeting & Tracking: Dragwell Hi-Rez IV with Beagle Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             27       
    Center Torso (rear):                              16       
    R/L Torso:                         17             22       
    R/L Torso (rear):                                 12       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Jump Jet                                                  CT                1          1.00             
Medium Laser                                              CT                1          1.00             
Guardian ECM Suite                                        RT                2          1.50             
2 Jump Jets                                               RT                2          2.00             
Medium Laser                                              RT                1          1.00             
2 Small Lasers                                            RT                2          1.00             
Beagle Active Probe                                       LT                2          1.50             
CASE                                                      LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
Medium Laser                                              LT                1          1.00             
Small Laser                                               LT                1          0.50             
Flamer                                                    RA                1          1.00             
3 Medium Lasers                                           RA                3          3.00             
SRM 6                                                     LA                2          3.00             
SRM 6 (Ammo 15)                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 4 / (L) 0,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: CASE, ECM, PRB, RCN
		

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