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patrick Lyran Alliance Staff Sergeant Major
Joined: 22-Apr-2022 02:34 Posts: 197
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Posted: 21-Jul-2023 16:44 Post subject: Mackie (MSK-9HKR Kill Roy´s little buddy) |
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TRO: | BattleMech Technical Readout
Name/Model: Mackie (MSK-9HKR Kill Roy´s little buddy)
Designer: patrick
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Juggernaut
Configuration: Biped BattleMech
Era/Year: Star League / 2644
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 10,676,000 C-Bills
Battle Value: 2,162
Chassis: Ford Super H QWA5
Power Plant: 300 Vlar 300
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Ceres Standard with CASE
Armament:
2 Donal PPCs
2 Blankenburg LB 10-X ACs
2 Starflash Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The 9H was rough standard for Hegemony militia units, with the chassis being very easy to
customize. The big houses kicked the Mackie out of their regiments to replace it with their
own, newer models. however, the Terran Hegonomy bought up many of these old machines and
converted them to 9HKR's. Aleksandr Kerensky could only locate around 100 of the 'Mechs to
take with him on the Exodus.
The MSK-9HKR Mackie Kill Roy's Little Buddy was the unofficial mascot of the Desert Wars
portion of the Martial Olympiad
Variants:
no Variants
Notable MechWarriors:
Aleksandr Kerensky himself piloted one during the Pentagon Civil War.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 304 19.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 48
Center Torso (rear): 11
R/L Torso: 21 34
R/L Torso (rear): 8
R/L Arm: 17 34
R/L Leg: 21 42
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Medium Lasers CT 2 2.00
CASE RT 1 0.50
LB 10-X AC RT 6 11.00
LB 10-X AC (Ammo 10) RT 1 1.00
LB 10-X AC (Ammo 10) [Cluster] RT 1 1.00
CASE LT 1 0.50
LB 10-X AC (Ammo 10) LT 1 1.00
LB 10-X AC (Ammo 10) [Cluster] LT 1 1.00
LB 10-X AC RA 6 11.00
2 PPCs LA 6 14.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 4 / (M) 4 / (L) 4, OV: 1
Armor (A): 10, Structure (S): 8
Specials: CASE, FLK1/1/1
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