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Falcon (FLC-4Na)
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patrick
Lyran Alliance
Staff Sergeant Major
Staff Sergeant Major


Joined: 22-Apr-2022 02:34
Posts: 197

PostPosted: 17-Aug-2023 11:59    Post subject: Falcon (FLC-4Na) Reply to topic Reply with quote

TRO: Falcon (FLC-4Na)
                 BattleMech Technical Readout

Name/Model:         Falcon (FLC-4Na)
Designer:           patrick
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3039
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,291,640 C-Bills
Battle Value:       711

Chassis:              Duralyte 246 
Power Plant:          GM 180 180 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            PRS-60 
    Jump Capacity:    180 meters
Armor:                Star Guard IV
Armament:             
    2 SunGlow Type 1 Medium Lasers
    4 Reginald Mark VI Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Garret T-22
Targeting & Tracking: Dynatec 150A

================================================================================================
Overview:
    The Battlemech was first seen in the War of 3039. A battalion of the 8th Sword of Light.
    deployed several machines in an attempt to capture a fortified position on House Davion.
    Kurita used the Mechtype as Scout and Anti Infantry. The large Infantry Units of the Davion
    RCTs was a big suprise for the DCMS. The mech is also used as a skirmisher

Capabilities:
    The 4Na improves on the already good anti-infantry properties of the 4N. The light lasers
    were exchanged for two more machine guns. the two existing machine guns were removed from
    the back to the front. The ammo bunker is on the right arm and supplies all 4MGs. In the
    event of an imminent ammunition explosion, the mech can eject its entire arm. This spares
    the pilot the devastating effects.

Deployment:
    Until now, this type has only been seen on the 8th Sword of Light. It is assumed that it is
    a field modification.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  105                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             16       
    Center Torso (rear):                               4       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
Medium Laser                                              RT                1          1.00             
2 Machine Guns                                            LT                2          1.00             
2 Machine Guns                                            RA                2          1.00             
Machine Gun (Ammo 200)                                    RA                1          1.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: 
		
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patrick
Lyran Alliance
Staff Sergeant Major
Staff Sergeant Major


Joined: 22-Apr-2022 02:34
Posts: 197

PostPosted: 19-Aug-2023 04:09    Post subject: Falcon (FLC-4Na) Reply to topic Reply with quote

TRO: Falcon (FLC-4Na)
                 BattleMech Technical Readout

Name/Model:         Falcon (FLC-4Na)
Designer:           patrick
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3039
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,291,640 C-Bills
Battle Value:       711

Chassis:              Duralyte 246 
Power Plant:          GM 180 180 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            PRS-60 
    Jump Capacity:    180 meters
Armor:                Star Guard IV
Armament:             
    2 SunGlow Type 1 Medium Lasers
    4 Reginald Mark VI Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Garret T-22
Targeting & Tracking: Dynatec 150A

================================================================================================
Overview:
    The Battlemech was first seen in the War of 3039. A battalion of the 8th Sword of Light.
    deployed several machines in an attempt to capture a fortified position on House Davion.
    Kurita used the Mechtype as Scout and Anti Infantry. The large Infantry Units of the Davion
    RCTs was a big suprise for the DCMS. The mech is also used as a skirmisher

Capabilities:
    The 4Na improves on the already good anti-infantry properties of the 4N. The light lasers
    were exchanged for two more machine guns. the two existing machine guns were removed from
    the back to the front. The ammo bunker is on the right arm and supplies all 4MGs. In the
    event of an imminent ammunition explosion, the mech can eject its entire arm. This spares
    the pilot the devastating effects.

Deployment:
    Until now, this type has only been seen on the 8th Sword of Light. It is assumed that it is
    a field modification.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  105                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             16       
    Center Torso (rear):                               4       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
Medium Laser                                              RT                1          1.00             
2 Machine Guns                                            LT                2          1.00             
2 Machine Guns                                            RA                2          1.00             
Machine Gun (Ammo 200)                                    RA                1          1.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: 
		
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