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Toxic_Toast Free Worlds League Sergeant
Joined: 25-Aug-2023 21:49 Posts: 94 Location: United States
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Posted: 29-Nov-2023 15:42 Post subject: Archer ARC-10M |
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TRO: Archer ARC-10M | BattleMech Technical Readout
Name/Model: Archer ARC-10M
Designer: Toxic_Toast
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 70
Role: Missile Boat
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 13,112,440 C-Bills
Battle Value: 2,149
Chassis: Endo-Composite
Power Plant: Defiance 280 Light Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Standard with CASE II
Armament:
2 LRM 20 w/ Artemis IV FCS (C)
2 Defiance 250 Light PPCs
2 Diverse Optics ER Medium Lasers
Manufacturer: Bowie Industries, Earthwerks Incorporated, Lexatech Industries
Primary Factory: Carlisle (BI), Calloway VI (EI), Hun Ho (LI)
Communications: Neil 9000
Targeting & Tracking: RCA Instatrac Mark XII
================================================================================================
Overview:
The ARC-10M was developed in response to the wide-spread popularity and market demand of the
Anzu (another Earthwerks product conveniently). Updated from the aging ARC-9M model,
Earthworks would design this variant for the FWLM around increased mobility and firepower,
with the general idea that it could be partnered with and support the previously mentioned
mech. They would accomplish this by increasing the mobility of the design by fitting it with
an 280 Light Fusion Engine allowing the ARC-10M to obtain a top speed of 64mph. They would
also replace the five improved jump jets with 4 standard jump jets. This would allow the
ARC-10M to move at the average speed of Strategic Forces, and let it traverse difficult
terrain with relative ease. Capacitors would be added to the Light PPC's enhancing the 10M's
ability to support a firefight directly while the primary weapons package would be upgraded
to twin Clan-Grade LRM 20's with ART IV. 4 Tons of ammo protected by CASE II would be stored
in the right torso. 4 double heat sinks would be added, bringing the total sinking capacity
of the ARC-10M to 28. While the armor would be downgraded to 11.5 tons of standard-grade
plating, a Endo-composite structure would be utilized to free up enough tonnage for the
design.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo-Composite 5.50
Engine: 280 Light Fusion 12.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 14 [28] 4.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 184 11.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 28
Center Torso (rear): 9
R/L Torso: 15 22
R/L Torso (rear): 6
R/L Arm: 11 18
R/L Leg: 15 23
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Jump Jets CT 2 2.00
CASE II RT 1 1.00
LRM 20 w/ Artemis IV FCS (C) RT 4 5.00
LRM 20 (Ammo 24) [Artemis IV] (C) RT 4 4.00
LRM 20 w/ Artemis IV FCS (C) LT 4 5.00
Light PPC w/ Capacitor RA 3 4.00
Light PPC w/ Capacitor LA 3 4.00
ER Medium Laser RL 1 1.00
Jump Jet RL 1 1.00
ER Medium Laser LL 1 1.00
Jump Jet LL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 5, OV: 1
Armor (A): 6, Structure (S): 4
Specials: CASEII, IF2
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