Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
Posted: 01-Nov-2023 07:45 Post subject: Site Patched to 2.23.6
Quick turnaround, as the next few updates likely will be, as I fix some various bugs found around Combat Vehicles as well as a backlog of bugs and errata I've accumulated over the last 6 months. Details of what's included are as follows:
Defects
Fixed an issue where the REL special in turrets was not appearing in the Alpha Strike conversion breakdown in readouts
Fixed an issue where units received both the CASE and CASEII special (only CASEII is required)
Fixed an issue where VTOL and WiGE combat vehicle units had an incorrect Battle Value due to the calculation not taking into account them being airborne for defensive purposes
Fixed an issue where Glider protomech units had an incorrect Battle Value due to the calculation not taking into account them being airborne for defensive purposes
Fixed an issue where the max tonnage selectable for combat vehicles was one ton less than it should have been
NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy. _________________ Mordel Blacknight - Site Administrator
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