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Charger CGR-1A5r
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Rainbow 6
Kell Hounds
Lieutenant
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Joined: 07-Apr-2018 06:29
Posts: 212
Location: United Kingdom
PostPosted: 01-Dec-2023 12:40    Post subject: Charger CGR-1A5r Reply to topic Reply with quote

TRO: Charger CGR-1A5r
                 BattleMech Technical Readout

Name/Model:         Charger CGR-1A5r
Designer:           Rainbow 6
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,907,970 C-Bills
Battle Value:       1,687

Chassis:              Wells 990 
Power Plant:          Pitban 320 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Heavy
Armament:             
    1 Mydron Tornado Rotary AC/5
    1 Ceres Arms ER Medium Laser
    4 Holly MML 3s
    1 Magna Mk. IV ER Small Laser
Manufacturer:         None (Refit)
    Primary Factory:  Various
Communications:       Tek BattleCom
Targeting & Tracking: Dalban HiRez II with Advanced Targeting Computer

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             39       
    Center Torso (rear):                              10       
    R/L Torso:                         17             26       
    R/L Torso (rear):                                  8       
    R/L Arm:                           13             24       
    R/L Leg:                           17             33       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
ER Medium Laser                                           CT                1          1.00             
Rotary AC/5                                               RT                6         10.00             
Rotary AC/5 (Ammo 60)                                     RT                3          3.00             
Targeting Computer                                        RT                3          3.00             
4 MML 3s                                                  LT                8          6.00             
MML 3 (Ammo 33) [SRM]                                     LT                1          1.00             
MML 3 (Ammo 40) [LRM]                                     LT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 1,  OV: 0
Armor (A): 8,  Structure (S): 6
Specials: IF1
		
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5724
Location: United States
PostPosted: 04-Dec-2023 19:55    Post subject: Charger CGR-1A5r Reply to topic Reply with quote

Ah, the venerable Charger.

I like the RAC/5, but drop to 2t ammo as 40 rounds at x4 is generally sufficient. The jam chance is so high at x6 that its impractical.

I'd rather a MML/9 vs 4xMML/3. Greater practical wham over the theoretical 12 tubes x4 config. And if you drop the ammo above, add Art4 fcs.

If you want to retain the twin launchers, use MML/5s w/ Art4 fcs.

You are over sinked. Drop to 10 DHS.

Add 2xCASE.
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