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Mr_thinktank Lyran Alliance Private
Joined: 13-Dec-2023 07:26 Posts: 12
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Posted: 14-Dec-2023 06:40 Post subject: Toyota Hilux Souped-Up 2 |
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TRO: Toyota Hilux Souped-Up 2 | Combat Vehicle Technical Readout
Name/Model: Toyota Hilux Souped-Up 2
Designer: Mr_thinktank
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 3
Role: Scout
Configuration: Combat Vehicle
Era/Year: Jihad / 3080
Rules (Current): Standard
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 45,167 C-Bills
Battle Value: 74
Movement Type: Wheeled
Power Plant: 25 Fuel Cell
Cruising Speed: 162 kph
Maximum Speed: 248.4 kph
Armor: Standard
Armament:
1 LRM 5 (I-OS) (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The 242nd generation Hilux is a capable vehicle, but when modifief, can get somehow worse.
Capabilities:
Do not use this. It will die before it can deploy it's missiles. Only use it as cannon
fodder.
Deployment:
Idk
Variants:
Just replace the launchers with anyhting else
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 0.50
Engine: 25 Fuel Cell (C) 1.00
Cruising MP: 15
Flanking MP: 23
Heat Sinks (Single): 1 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.50
Turret: 0.00
Armor Factor: 8 0.50
Type: Standard
Armor
Value
Front: 2
R/L Side: 2
Rear: 2
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
LRM 5 (I-OS) (C) FR 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: CV, SZ: 1, TMM: 4, MV: 30"w
Damage: (S) 0* / (M) 0* / (L) 0*
Armor (A): 0, Structure (S): 1
Specials: ENE, FC, IF0*, SRCH
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