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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 25-Feb-2024 19:25 Post subject: UrbanMech VIIC |
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TRO: UrbanMech VIIC | BattleMech Technical Readout
Name/Model: UrbanMech VIIC
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 30
Role: Ambusher
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3025
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 2,138,500 C-Bills
Battle Value: 829
Chassis: Endo Steel
Power Plant: 90 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Standard
Armament:
1 LB 10-X AC
1 ER Medium Laser
1 Small Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
My personal take on what the Clan IICs should have been. What I am call the VIIC. Core
concept is to avoid using the XL engine; weight, armor, and structure may use special
materials.
Capabilities:
My variant is not far off from the cannon. The classic 2/3/2 just isn't sufficient; it
needs to be at least 3/5/3. I swapped the AC/10 for an LB 10-X; I contemplated the UAC/10
for a longtime to attempt for a PSC from damage but decided on the LBX for its versatility.
I upgraded the SL to SPL for anti-infantry capability. Lastly, I used Endosteel to add 2
tons of armor and an ERML.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 1.50
Engine: 90 Fusion 3.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 1.00
Cockpit: Standard 3.00
Armor Factor: 96 6.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 12
Center Torso (rear): 3
R/L Torso: 7 12
R/L Torso (rear): 2
R/L Arm: 5 10
R/L Leg: 7 12
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 0.50
Jump Jet RT 1 0.50
Jump Jet LT 1 0.50
LB 10-X AC RA 5 10.00
LB 10-X AC (Ammo 10) RA 1 1.00
LB 10-X AC (Ammo 10) [Cluster] RA 1 1.00
ER Medium Laser LA 1 1.00
Small Pulse Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 19
TP: BM, SZ: 1, TMM: 1, MV: 6"j
Damage: (S) 2 / (M) 2 / (L) 1, OV: 0
Armor (A): 3, Structure (S): 3
Specials: CASE, FLK1/1/1
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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