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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 03-Mar-2024 18:14 Post subject: Kintaro VIIC |
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TRO: Kintaro VIIC | BattleMech Technical Readout
Name/Model: Kintaro VIIC
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3025
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,056,057 C-Bills
Battle Value: 1,728
Chassis: Endo Steel
Power Plant: 275 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
1 LRM 10 w/ Artemis IV FCS
2 ER Medium Lasers
3 SRM 6 w/ Artemis IV FCS
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown with ECM Suite
Targeting & Tracking: Unknown
================================================================================================
Overview:
My personal take on what the Clan IICs should have been. What I am call the VIIC. Core
concept is to avoid using the XL engine; weight, armor, and structure may use special
materials.
Capabilities:
A fun if simple upgrade of the -18. SLDF wanted a NARC boat, but Clan ideology easily
demands ArtIV. Thus, I upgraded the LRM to 10 tubes and added ArtIV to every launcher. The
MLs were upgraded to ER. Endosteel allows extra heat sinks and ECM.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.00
Engine: 275 Fusion 15.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 22
Center Torso (rear): 5
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 22
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
ECM Suite H 1 1.00
SRM 6 w/ Artemis IV FCS CT 1 1.50
SRM 6 w/ Artemis IV FCS RT 1 1.50
SRM 6 (Ammo 30) [Artemis IV] RT 2 2.00
2 ER Medium Lasers RA 2 2.00
LRM 10 w/ Artemis IV FCS LA 1 2.50
LRM 10 (Ammo 12) [Artemis IV] LA 1 1.00
SRM 6 w/ Artemis IV FCS LA 1 1.50
SRM 6 (Ammo 15) [Artemis IV] LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM, SZ: 2, TMM: 2, MV: 10"
Damage: (S) 6 / (M) 6 / (L) 1, OV: 0
Armor (A): 6, Structure (S): 5
Specials: CASE, ECM, IF1
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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