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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 04-Mar-2024 13:18 Post subject: Catapult VIIC |
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TRO: Catapult VIIC | BattleMech Technical Readout
Name/Model: Catapult VIIC
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 65
Role: Missile Boat
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3025
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 7,466,525 C-Bills
Battle Value: 2,530
Chassis: Endo Steel
Power Plant: 260 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fibrous
Armament:
2 LRM 20 w/ Artemis IV FCS
2 ER Large Lasers
2 ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
My personal take on what the Clan IICs should have been. What I am call the VIIC. Core
concept is to avoid using the XL engine; weight, armor, and structure may use special
materials.
Capabilities:
An upgrade of the -C1 that had to be done. I swapped the LRMs for 20 tubes with ArtIV,
upgrade 2 ML to ER, and swapped 2 ML for 2 ERLLs. Endosteel and Ferro-Fibrous allow the
added weapons, heat sinks, and armor.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.50
Engine: 260 Fusion 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 172 9.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 22
Center Torso (rear): 5
R/L Torso: 15 22
R/L Torso (rear): 5
R/L Arm: 10 20
R/L Leg: 15 21
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 ER Medium Lasers CT 2 2.00
ER Large Laser RT 1 4.00
2 Jump Jets RT 2 2.00
ER Large Laser LT 1 4.00
2 Jump Jets LT 2 2.00
LRM 20 w/ Artemis IV FCS RA 4 5.00
LRM 20 (Ammo 12) [Artemis IV] RA 2 2.00
LRM 20 w/ Artemis IV FCS LA 4 5.00
LRM 20 (Ammo 12) [Artemis IV] LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 3, OV: 3
Armor (A): 6, Structure (S): 5
Specials: CASE, IF1, OVL
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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