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Dafydd II
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Thunder
Clan Blood Spirit
Star Captain
Star Captain


Joined: 22-Feb-2024 01:39
Posts: 206

PostPosted: 06-May-2024 10:27    Post subject: Dafydd II Reply to topic Reply with quote

TRO: Dafydd II
                 Combat Vehicle Technical Readout

Name/Model:         Dafydd II
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,528,333 C-Bills
Battle Value:       2,244

Movement Type:        Tracked
Power Plant:          100 Fusion
Cruising Speed:       10.8 kph  
Maximum Speed:        21.6 kph  
Armor:                Ferro-Lamellor
Armament:             
    10 LRM 20s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The "Claymore", the "Parasol", the ""Mobile" Missile Massacre."  These are but a few of the
    nicknames given to the Dafydd.  Named after the Welsh god of the Welsh Longbow, the Dafydd
    is a golden century design with the sole purpose of bringing 'all the missiles' to the
    circle of equals.

Capabilities:
    The Dafydd Mrk IIs are newly constructed Machines built by Clan Stone Lion.  These recently
    manufactured vehicles feature updated armor technology, rebalanced launcher layout, and a
    cheaper if somewhat heavier engine.  A small portion of ammo capacity was given up to free
    up tonnage for some of these changes, but not enough to materially affect the expected
    battlefield lifespan in a Trial.

Deployment:
    The problem with the Dafydd is its ability to fly across the battlefield at the speed of
    mach potatoe.  This restricts its ability to be used to defensive trials, or to trials large
    enough that space points can be bid for transports to get the Dafydd close enough to the
    battle lines to matter.
    
    Defensively the Dafydd is an amazing ambusher and area denial asset.  It's slow speed once
    again can get it into trouble if the attackers can get to its rear flanks.  It's not fast
    enough to fully turn and engage them with its hull mounted launchers.  Fortunately the
    turret is capable of engaging such targets.  Still the motto "front towards enemy" is taken
    to heart by Dafydd crews.
    
    Offensively, the Dafydd is expensive in the bidding system.  You may be able to bring 2
    tanks per point, but when one is the Dafydd and the other is a Transport you lose some of
    that effectiveness.  Some is still good enough.  With a barrage size of 200 missiles,
    Hostile mechs can enjoy fighting in the shade... briefly.
    
    Current production of the Dafydd by Clan Stone Lion is for defensive purposes.  It creates a
    dangerous hurdle that would be attackers know they'll have to deal with.  And the Dafydd
    does not prefer to deal directly.  Given enough prep time a Dafydd can deploy a massive
    minefield quickly, reload and then go hull down in a fox hole for designed for megasaurs.
    Given even basic infantry to spot for it, and it will whittle away anything that comes for
    it before they ever have a chance to respond.

Variants:
    The original Mrk I Dafydd carried a few tons more ammo and also split its launchers into
    both the hull and turret to avoid fratricide when ripple firing massive salvos.  Only 4
    launchers were mounted in the turret to save tonnage for armor. It also used an XL engine
    for the same reason.
    
    The Mark III was a rather insane concept.  Using an XXL engine to maximize its available
    tonnage it forgo almost all physical armor in favor of active defensive systems.  ECM,
    Command Comsoles and tons of communication equipment were guaranteed to make a hash out of
    any mechs targeting system.  If you could even get LOS on the things as smoke was a big part
    of their doctrine.  The concept had further refinements planned; incorporating heavily
    augmented pilots potentially pushing otherwise regular crew to what would be considered
    elite levels of ability.  Which makes it very strange that it incorporated Mech Mortars
    instead of LRMs.  Thankfully that idea was never tested.  It no doubt would of ended badly.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     100 Fusion                 4.50                     
    Cruising MP:                                1                                               
    Flanking MP:                                2                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     5.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.50                     
Armor Factor:                                  154                    11.00                     
    Type:                                 Ferro-Lamellor                                        

                                              Armor                                             
                                              Value                                             
    Front:                                      36                                              
    R/L Side:                                   36                                              
    Rear:                                       20                                              
    Turret:                                     26                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
5 LRM 20s                                                     Front                25.00        
5 LRM 20s                                                    Turret                25.00        
LRM 20 (Ammo 102)                                             Body                 17.00        

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 77
TP: CV,  SZ: 4,  TMM: 0,  MV: 2"t
Damage: (S) 12 / (M) 12 / (L) 12
Armor (A): 6,  Structure (S): 5
Specials: CASE, CR, IF12, LRM12/12/12, SRCH, TUR(6/6/6, IF6, LRM6/6/6)
		
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