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Thunder Clan Blood Spirit Star Captain
Joined: 22-Feb-2024 01:39 Posts: 206
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Posted: 10-May-2024 04:38 Post subject: Sun Crusher C |
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TRO: Sun Crusher C | BattleMech Technical Readout
Name/Model: Sun Crusher C
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 50
Configuration: Biped OmniMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,490,000 C-Bills
Battle Value: 1,077
Chassis: Endo Steel
Power Plant: 250 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE
Armament:
2 LB 5-X ACs
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Beagle Active Probe
================================================================================================
Overview:
It's rare for a configuration to be deemed so "meh" that it is actually removed from
official listing and replaced. But that is the fate of the original Sun Crusher C. In its
place there is now a rather generic heavy energy direct fire support
anti-air configuration.
Capabilities:
This configuration of the Sun Crusher dedicates itself to basic air defense. Though not
capable of substantial damage, conventional wisdom dictates that any hit at all can
potentially crash a fighter. The active probe allows the Sun Crusher accurate targeting
even if the offending fighter is playing games with electronic warfare.
Variants:
Originally the C configuration was supposed to have 8 MML-3s and a Light PPC. Given the
similarity to the B configuration this wasn't distinct enough to warrant its own
configurstion and was thus scrapped.
The next idea was a twin Snub Nosed PPC configuration. Once again comparisons were made to
the A configuration. Admittedly the inclusion of PPC capacitors did change the mission
profile substantially, but not enough to stand out.
Idea number three was an ERPPC with Rotary autocannon. Testing was promising. The role was
similar to the A's but the extra range of the PPC gave it a secondary role in air-defense.
This prompted the replacement of the RAC with an LBx cannon. This was perfectly workable
and perhaps a better design. But word came from command to cement the air defense roll and
make sure the effects of Flak were felt.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.50
Engine: 250 Fusion 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: XL 1.50
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 24
Center Torso (rear): 7
R/L Torso: 12 20
R/L Torso (rear): 4
R/L Arm: 8 16
R/L Leg: 12 24
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
CASE RT 1 0.50
LB 5-X AC RT 5 8.00
LB 5-X AC (Ammo 20) RT 1 1.00
LB 5-X AC (Ammo 20) [Cluster] RT 1 1.00
LB 5-X AC LT 5 8.00
Beagle Active Probe LA 2 1.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM, SZ: 2, TMM: 2, MV: 10"
Damage: (S) 1 / (M) 1 / (L) 1, OV: 0
Armor (A): 6, Structure (S): 4
Specials: CASE, FLK1/1/1, OMNI, PRB, RCN
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