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Thunder Clan Blood Spirit Star Captain
Joined: 22-Feb-2024 01:39 Posts: 206
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Posted: 04-Jun-2024 06:02 Post subject: Robo Rabbit II Omni Prime |
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TRO: Robo Rabbit II Omni Prime | Combat Vehicle Technical Readout
Name/Model: Robo Rabbit II Omni Prime
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 80
Configuration: OmniVehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 3,106,250 C-Bills
Battle Value: 939
Movement Type: Wheeled
Power Plant: 60 Fusion
Cruising Speed: 10.8 kph
Maximum Speed: 21.6 kph
Armor: Standard
Armament:
15 SRM 6s
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
As a weapons carrier platform, it's easier logisticly to mass produce a bunch of
omni-chassis and let the commanders in the field figure out what they want to do with them.
And while the cost per unit goes up, the total number of units that need to be produced to
cover all bases goes down. And as a side benefit mainance is easier with Omni-vehicles.
Capabilities:
Your basic weapons carrier has 5 basic options to pick from. Missile close. Missile far.
Dirrect Fire close, Dirrect Fire far. And artillery. Oddly, Basic artillery was already
covered by the non-Omni mass production model of the Robo Rabbit II.
For close range missiles the first answer is always SRMs. The results when applied to the
Robo Rabbit II is a unit with 50% more SRM then an actual SRM carrier. And no hesitation to
open fire. Robots don't worry about unimportant things like living.
Notable MechWarriors:
Note: the field kitchens are standing in for the improved Smart Robotic Control System. BV
and PV are correct. The cost is off by like 20k bills.
The alpha strike card would have RBT as a special ability.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.00
Engine: 60 Fusion 2.50
Cruising MP: 1
Flanking MP: 2
Heat Sinks (Single): 10 0.00
Control Equipment: 4.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 136 8.50
Type: Standard
Armor
Value
Front: 44
R/L Side: 34
Rear: 24
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
15 SRM 6s Front 45.00
2 Field Kitchens Body 6.00
SRM 6 (Ammo 90) Body 6.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: CV, SZ: 4, TMM: 0, MV: 2"w
Damage: (S) 9 / (M) 9 / (L) 0
Armor (A): 5, Structure (S): 4
Specials: OMNI, SRCH, SRM9/9
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