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Granite Leviathan SAM-RS24A
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Vagabond
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Joined: 04-Feb-2002 00:00
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PostPosted: 19-Aug-2024 22:04    Post subject: Granite Leviathan SAM-RS24A Reply to topic Reply with quote

TRO: Granite Leviathan SAM-RS24A
                 BattleMech Technical Readout

Name/Model:         Granite Leviathan SAM-RS24A
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         26,622,000 C-Bills
Battle Value:       2,521

Chassis:              Star League Monster IIa Endo-Composite
Power Plant:          GM 300 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    [64.8 kph]
Jump Jets:            Chilton 850 Mk. II 
    Jump Capacity:    90 meters
Armor:                Valiant Lamellor
Armament:             
    2 Tiegart Maximum ER PPCs
    2 ChisComp 87 Large Re-engineered Lasers
    1 Sutel Precision Line Medium Pulse Laser
    1 Magna 200P Small Pulse Laser
Manufacturer:         Blackwell Heavy Industries
    Primary Factory:  Outreach
Communications:       Blackwell Multi-Linq 55
Targeting & Tracking: Dragwell Hi-Rez IV

================================================================================================
Overview:
    A limited run prototype of an Inner Sphere reproduction of the Smoke Jaguar Stone Rhino
    (Behemoth) designed the Wolf's Dragoons and built by the Blackwell Heavy Industries on
    Outreach.

Capabilities:
    Given concerns over the excessive heat loads of the original prototype, a refit variant was
    produced.  The second prototype's weapons load consists of twin ChisComp 87 Large
    Re-Engineered Lasers, twin Tiegart Maximum Extended Range Particle Projection Cannons with
    Capacitors, a Sutel Precision Line Medium Pulse Laser, and a Magna 200P Small Pulse Laser.
    
    
    The second prototype kepts the GM 300 Light Fusion engine to save weight while preserving
    durability as well as the costume built Star League Monster IIa Endo-Composite internal
    structure for additional weight savings for low bulk; Blackwell kept the modifications to
    the legs of the design utilizing their experience with the Marauder II to improve
    performance but at the expense of less protected actuators.  The Three Chilton 850 Mk. II
    super-heavy jump jets were retained while the Valiant Lamellor standard armor plating was
    increased from 18 tons to the maximum 19.5 tons.  Though reduced, due to the massive change
    in the heat generation of the main guns over the Stone Rhino, 5 tons of the addition 7 tons
    of double heat sinks were retained; furthermore, the Dragoons kept the Federated Sun
    Reclaimed Coolant Flush Injector to further assist in heat control.
    
    Blackwell Heavy Industries in an effort to minimize costs and accelerate development used as
    many components as they could in common with the Marauder II or sourced items from on-planet
    production plants.  However, far more of the weapons had to be sourced from off planet.

Deployment:
    Only one of these machines have thus far been built for test trials.  Once this review
    process is complete and any necessary modifications have been made, Blackwell Heavy
    Industries plans to begin limited ongoing production of one of the variants.

Variants:
    Quirks: Barrel Fist (LA) (RA), Command BattleMech, Oversized, Weak Head Armor (1), and EM
    Interference (1).
    Prototype Quirks: Prototype, Difficult to Maintain, and Poor Cooling Jacket (HPPC) (LT)
    (RT).

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               7.50                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 3                                               
    Running MP:                               5 [6]                                             
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit (Armored):                           Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser                                         H                 1          1.00             
Jump Jet                                                  CT                1          2.00             
ER PPC w/ Capacitor                                       RT                4          8.00             
Jump Jet                                                  RT                1          2.00             
Radical Heat Sink System                                  RT                3          4.00             
Supercharger                                              RT                1          1.50             
ER PPC w/ Capacitor                                       LT                4          8.00             
Jump Jet                                                  LT                1          2.00             
Medium Pulse Laser                                        LT                1          2.00             
Large Re-engineered Laser                                 RA                5          8.00             
Large Re-engineered Laser                                 LA                5          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"/6"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 2
Armor (A): 10,  Structure (S): 5
Specials: ARM, ENE, REL, RHS
		

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