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Mulk ComStar Private
Joined: 29-Jun-2024 15:37 Posts: 14 Location: United States
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Posted: 31-Aug-2024 13:05 Post subject: Kraken IS (Quacken) QKN-VGL1 |
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TRO: Kraken IS (Quacken) QKN-VGL1 | BattleMech Technical Readout
Name/Model: Kraken IS (Quacken) QKN-VGL1
Designer: Mulk
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 19,702,500 C-Bills
Battle Value: 1,652
Chassis: Endo Steel
Power Plant: 300 Light Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE II
Armament:
10 Light AC/2s
4 Light Machine Guns (Array mounted)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Well you can't bolt 10 IS Ultra or LB-X 2's to a IS 100 ton mech. But you sure can mount ten
Light AC2's.
No double tap option of the ultra, or the buckshot of a LB-X, but plenty of room for Armor
Piercing and Precision ammo. Precision for faster lighter mechs, AP for the bigger mechs.
Not sure if this is max cheese, or pure genius. But with Dragon Con in town and old Pod tech
coworkers and friends to hang out with. This popped into my head.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 5.00
Engine: 300 Light Fusion 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 307 19.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 50
Center Torso (rear): 12
R/L Torso: 21 34
R/L Torso (rear): 8
R/L Arm: 17 34
R/L Leg: 21 42
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
C3 Slave H 1 1.00
CASE II RT 1 1.00
4 Light Machine Guns (Array mounted) RT 4 2.00
Light Machine Gun (Ammo 100) RT 1 0.50
Light Machine Gun Array Module RT 1 0.50
CASE II RA 1 1.00
5 Light AC/2s RA 5 20.00
Light AC/2 (Ammo 44) [Armor-Piercing] RA 2 2.00
Light AC/2 (Ammo 44) [Precision] RA 2 2.00
CASE II LA 1 1.00
5 Light AC/2s LA 5 20.00
Light AC/2 (Ammo 44) [Armor-Piercing] LA 2 2.00
Light AC/2 (Ammo 44) [Precision] LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 10, Structure (S): 5
Specials: AC2/2/2, C3S, CASEII, MHQ1
| _________________ Formerly Podtech Mulk/Mulkasaur at D&B Marietta, Ga.
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Mulk ComStar Private
Joined: 29-Jun-2024 15:37 Posts: 14 Location: United States
|
Posted: 31-Aug-2024 13:21 Post subject: Kraken IS (Quacken) QKN-VGL1 |
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|
TRO: Kraken IS (Quacken) QKN-VGL1 | BattleMech Technical Readout
Name/Model: Kraken IS (Quacken) QKN-VGL1
Designer: Mulk
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 19,702,500 C-Bills
Battle Value: 1,652
Chassis: Endo Steel
Power Plant: 300 Light Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE II
Armament:
10 Light AC/2s
4 Light Machine Guns (Array mounted)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Well you can't bolt 10 IS Ultra or LB-X 2's to a IS 100 ton mech. But you sure can mount ten
Light AC2's.
No double tap option of the ultra, or the buckshot of a LB-X, but plenty of room for Armor
Piercing and Precision ammo. Precision for faster lighter mechs, AP for the bigger mechs.
Not sure if this is max cheese, or pure genius. But with Dragon Con in town and old Pod tech
coworkers and friends to hang out with. This popped into my head.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 5.00
Engine: 300 Light Fusion 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 307 19.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 47
Center Torso (rear): 15
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 34
R/L Leg: 21 42
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
C3 Slave H 1 1.00
CASE II RT 1 1.00
4 Light Machine Guns (Array mounted) RT 4 2.00
Light Machine Gun (Ammo 100) RT 1 0.50
Light Machine Gun Array Module RT 1 0.50
CASE II RA 1 1.00
5 Light AC/2s RA 5 20.00
Light AC/2 (Ammo 44) [Armor-Piercing] RA 2 2.00
Light AC/2 (Ammo 44) [Precision] RA 2 2.00
CASE II LA 1 1.00
5 Light AC/2s LA 5 20.00
Light AC/2 (Ammo 44) [Armor-Piercing] LA 2 2.00
Light AC/2 (Ammo 44) [Precision] LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 10, Structure (S): 5
Specials: AC2/2/2, C3S, CASEII, MHQ1
| _________________ Formerly Podtech Mulk/Mulkasaur at D&B Marietta, Ga.
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