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My personal ride
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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 14-Oct-2002 01:34    Post subject: My personal ride Reply to topic Reply with quote

Im sure it will be deemed munchy by some but Oh well. Its big its bad and its mine.


BattleMech Technical Readout

Type/Model: Devastator DVS-2MP
Tech: Mixed Tech / 3058
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 100 tons
Chassis: Star League XT Standard (IS)
Power Plant: 300 Vlar XL Fusion (IS)
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Durallex Heavy Standard

Armament:
2 ER PPCs (C)
2 Gauss Rifles (C)
1 Bloodhound Probe (IS)
2 ER Medium Lasers (C)
1 Angel ECM (THB)(IS)
1 Improved C³ CPU (IS)
Manufacturer: Norse-Storm BattleMechs Inc.
Communications System: Johnston Wide Band
Targeting & Tracking System: Rander Pinpoint-HY


Overview:
The Devastator was built from a Star League-era design, discovered in 3023 by Davion troops in the remains of a Star League base on the planet Hoff. Inner Sphere scientists and BattleMech manufacturers, however, lacked the technology to build the Gauss rifles, extra-light engines, and double heat sinks the design required. The blueprints for the Devastator languished in the files of the New Avalon Institute of Science for ten years, until advanced technological information uncovered in the Gray Death memory core enabled House Davion to construct a prototype of the BattleMech. Originally designed by General Kerensky to correct the flaws in the prototype Titan BattleMech, the Devastator can deliver tremendous firepower at long range. The chaos of the Amaris Civil War disrupted the development of the original Devastator, though several prototypes reached General Kerensky's forces in time for the final assault on Terra. No record of the 'Mech's deployment during the Succession Wars exists; experts assume that all the prototypes accompanied General Kerensky in the Exodus.


Capabilities:
The relative lightness of the Devastator's 300 XL engine enables the 'Mech to carry several heavy weapons and extra double heat sinks. A total of fourteen double heat sinks keep the Devastator cool even at the height of battle, and eighteen and a half tons of armor give the Devastator excellent protection. The Devastators weapons are impressive and deadly. Two Gauss rifles and two PPCs make up the major portion of the 'Mech's arsenal, allowing the Devastator to inflict immense damage at long range. The 'Mech's four tons of Gauss ammunition are stored in four separate bins, eliminating the possibility of putting the Gauss rifles out of action with a single lucky hit. For short range combat, the Devastator is equipped with four medium lasers, including one rear mounted laser.


Variants:
The only known variant of the Devastator is the DVS-3, which remains under development at this time. The DVS-3 drops three of the original design's medium lasers in favor of an additional half ton of armor and two more tons of Gauss ammunition. In addition, a rear firing small laser is mounted in the center torso. This model has not yet seen combat.


Deployment
Norse-Storm has been producing a moderate number of Devastators at their Loxley facility for the past ten years. All of these units have been sold to the Federated Commonwealth. It is unknown how many Devastators were deployed with Lyran units when the Lyran Alliance declared its independence from the Commonwealth. Experts estimate that as many as 100 Devastators may be stationed along the borders of the Clan occupation zones.



--------------------------------------------------------------------------------
Type/Model: Devastator DVS-2MP
Mass: 100 tons
Equipment: Crits Mass

Internal Structure: 152 pts Standard (IS) 0 10.00
Engine: 300 XL 12 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 16 Double (IS) [32] 12 6.00
(Heat Sink Loc: 2 LA, 2 RA)
Gyro: 4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: (IS) 0 18.50


--------------------------------------------------------------------------------
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 47
Center Torso (Rear): 12
L/R Side Torso: 21 30/30
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 40/40


--------------------------------------------------------------------------------
Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC (C) RA 15 2 6.00
1 ER PPC (C) LA 15 2 6.00
1 Gauss Rifle (C) RT 1 48 12 18.00
(Ammo Loc: 1 LA, 1 RA, 2 LL, 2 RL)
1 Bloodhound Probe (IS) RT 0 3 2.00
1 Gauss Rifle (C) LT 1 6 12.00
1 ER Medium Laser (C) LT 5 1 1.00
1 Angel ECM (THB) (IS) LT 0 2 1.50
1 Improved C³ CPU (IS) CT 0 2 2.50
1 ER Medium Laser (C) HD 5 1 1.00
1 Enhanced Satellite Uplink (IS) 0 .00
TOTALS: 42 78 100.00
Crits & Tons Left: 0 .00


--------------------------------------------------------------------------------
Calculated Factors:
Total Cost: 27,402,000 C-Bills
Battle Value: 2,612 (+597 for C³)
Cost per BV: 10,490.81
Weapon Value: 4,817 / 4,817 (Ratio = 1.84 / 1.84)
Damage Factors: SRDmg = 52; MRDmg = 39; LRDmg = 26
BattleForce2: MP: 3, Armor/Structure: 7/4
Damage PB/M/L: 7/6/5, Overheat: 2
Class: MA, Point Value: 26
Specials: c3i, prb

_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Talen
Capellan Confederation
Sang-shao
Sang-shao


Joined: 05-Feb-2002 00:00
Posts: 1269
Location: United States
PostPosted: 14-Oct-2002 02:25    Post subject: RE: My personal ride Reply to topic Reply with quote

In the words of Caleb from "Blood"


AAAAHHHHHH!!!!! IIT BURNS IT BURNS!!!!

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"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
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Shadowking
Kell Hounds
Captain
Captain


Joined: 22-May-2002 00:00
Posts: 365
Location: United States
PostPosted: 14-Oct-2002 07:43    Post subject: RE: My personal ride Reply to topic Reply with quote

so you simply use a modified devastator?

Hmm, can it split into 6 small construction vehicles?
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Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
Posts: 4899
Location: United States
PostPosted: 14-Oct-2002 07:55    Post subject: RE: My personal ride Reply to topic Reply with quote

Now that an Idea.... 6 proto mechs that transform into one Massive Machine......

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Sir Henry

A Dragon in the disguise of a bunny, is still a Dragon.
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Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 14-Oct-2002 10:58    Post subject: RE: My personal ride Reply to topic Reply with quote

It probably responds well to precision bombing and artillery Why risk all your clanner salvage on one machine? When you could upgrade two Falconers, for example?

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A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Alexander
Heavy Horse Merc Brigade
Commanding Officer
Commanding Officer


Joined: 04-Feb-2002 00:00
Posts: 828
Location: Canada
PostPosted: 14-Oct-2002 11:06    Post subject: RE: My personal ride Reply to topic Reply with quote

We can call it Devestator, and it can be part of the Decepticon faction that's sweeping the inner sphere by storm!

Alexander (More than meets the eye!)

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War is God's way of teaching geography.

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Commanding Officer, North West Armoured Cavalry
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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 14-Oct-2002 15:01    Post subject: RE: My personal ride Reply to topic Reply with quote

Lol. God I havent seen the transformers in years! They really were pretty cool.

Its not all of my salvage my unit has been on the clan border for the last 7 years. We have aquired quite a bit of salvage in that time.

It also helps if you play the clans own game of calling batchalls. (And a inexperienced GM helps as well) That and in 4 engage ments we were lucky enough to get a couple head shots on pristine machines (5 total) And then win the battle on top of that.

Stinger
_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 15-Oct-2002 00:02    Post subject: RE: My personal ride Reply to topic Reply with quote

Don`t get me wrong, a dead clanner is a good clanner. It`s just hard to get the drop on them when they play nasty. More headcapper guns, more guns, better speed and pilots. And the smart ones think like the Tokugawa who became Shogun: get a victory first, then explain why it was honorable.

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A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 15-Oct-2002 00:40    Post subject: RE: My personal ride Reply to topic Reply with quote

Agreed. We have started using their own tatics agains them, at times its been great but at times. Well I have written letters to relatives that I never wanted to write. Around a dozen.

Then there was my armored company that I need to completely replace.

Stinger
_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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