BattleMech Technical Readout
Name/Model: Viking VKG-2F Die Heimat
Designer: Psiop Bear
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 90
Role: Missile Boat
Configuration: Biped BattleMech
Era/Year: Jihad / 3080
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 15,922,000 C-Bills
Battle Value: 2,539
Chassis: Endo Steel
Power Plant: 270 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE II
Armament:
2 LRM 20 w/ Artemis IV FCS (C)
2 LRM 15 w/ Artemis IV FCS (C)
2 ER Medium Lasers
2 Machine Guns (C)
2 Sperry Browning Machine Guns
Manufacturer: Grumium Creations
Primary Factory: Grumium
Communications: GC Wave 12B
Targeting & Tracking: GC MultiTrac System Type 6
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Overview:
The Viking is the second 'Mech co-produced by ComStar and the Free Rasalhague Republic,
following quickly on the heels of the Beowulf. ComStar chose to upgrade the Grumium
Creations factory, taking a small company that provided various parts and systems and
turning it into a production powerhouse. Second only to Odin Manufacturing in the Free
Rasalhague Republic, Grumium Creations looks to turn a profit from now on, having obtained
contracts to produce several other units for ComStar and the Free Rasalhague Republic in the
future.
Capabilities:
When ComStar officials requested a new fire-support BattleMech that could take over for the
aging Bombardier, Grumium was happy to oblige. The company used connections in the Draconis
Combine to obtain permits to purchase large numbers of Shigunga missile launchers, and built
the chassis and internal workings of the Viking around the launchers. Grumium designers gave
each launcher plenty of ammunition, and equipped the launchers with the Artemis IV
fire-control system to improve their accuracy. Backup weaponry consists of two small lasers
and four machine guns; a somewhat paltry short-range assortment.
The Viking lacks an XL engine because its manufacturer could not afford them, so its
speed is poor compared to the Bombardier. However, Grumium designers hope that the Viking's
heavy armor and dual CASE systems will make it attractive to pilots all the same.
Deployment:
As with the Beowulf, half the Vikings produced go to the Com Guards, the other half to the
Rasalhague Kungsarme. Vikings have so far appeared only in the Third Hussars of the
Kungsarme and the 403rd Division of the Com Guards.
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Equipment Mass
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Internal Structure: Endo Steel 4.50
Engine (Armored): 270 Fusion 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro (Armored): Standard 3.00
Cockpit (Armored): Standard 3.00
Armor Factor: 279 17.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 46
Center Torso (rear): 12
R/L Torso: 19 30
R/L Torso (rear): 8
R/L Arm: 15 30
R/L Leg: 19 38
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Weapons and Ammo Location Critical Tonnage
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C3 Slave (Armored) H 1 1.00
HarJel CT 1 1.00
CASE II RT 1 1.00
ER Medium Laser RT 1 1.00
HarJel RT 1 1.00
LRM 15 w/ Artemis IV FCS (C) RT 3 4.50
LRM 15 (Ammo 16) [Artemis IV] (C) RT 2 2.00
LRM 20 (Ammo 12) [Artemis IV] (C) RT 2 2.00
CASE II LT 1 1.00
ER Medium Laser LT 1 1.00
HarJel LT 1 1.00
LRM 15 w/ Artemis IV FCS (C) LT 3 4.50
LRM 15 (Ammo 16) [Artemis IV] (C) LT 2 2.00
LRM 20 (Ammo 12) [Artemis IV] (C) LT 2 2.00
Machine Gun (Ammo 100) LT 1 0.50
LRM 20 w/ Artemis IV FCS (C) RA 5 6.00
LRM 20 w/ Artemis IV FCS (C) LA 5 6.00
Machine Gun RL 1 0.50
Machine Gun (C) RL 1 0.25
Machine Gun LL 1 0.50
Machine Gun (C) LL 1 0.25
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Alpha Strike Statistics
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Point Value (PV): 61
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 5 / (M) 5 / (L) 6, OV: 2
Armor (A): 9, Structure (S): 7
Specials: ARM, BHJ, C3S, CASEII, IF4, MHQ1
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