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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 03-Sep-2003 20:54 Post subject: Lynx MK2 |
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BattleMech Technical Readout
Type/Model: Lynx MK2 LNX2-9C
Tech: Inner Sphere / 3058
Config: Biped BattleMech
Rules: Level 2, Modified design
Mass: 55 tons
Chassis: RAMTech QWT Endo Steel
Power Plant: 275 Nissan Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Luxor Load Lifters Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Kallon Unity Weave Ferro-Fibrous
Armament:
1 ER PPC
4 Medium Lasers
1 Streak SRM 4
Manufacturer: Blue Shot Weapons, Telfar BattleMechs (under license)
Location: Solaris VII, Midway
Communications System: Lynx-Shur
Targeting & Tracking System: Cyclops Multi-Tasker 10
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Type/Model: Lynx MK2 LNX2-9C
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3.00
(Endo Steel Loc: 4 LA, 4 RA, 3 LT, 3 RT)
Engine: 275 6 15.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 12 Double [24] 3 2.00
(Heat Sink Loc: 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 185 pts Ferro-Fibrous 14 10.50
(Armor Crit Loc: 4 LA, 3 RA, 4 LT, 3 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER PPC RA 15 3 7.00
2 Medium Lasers LA 6 2 2.00
1 Streak SRM 4 RT 3 25 2 4.00
(Ammo Locations: 1 RT)
1 Medium Laser LT 3 1 1.00
1 Medium Laser CT 3 1 1.00
CASE Equipment: RT 1 .50
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
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TOTALS: 30 73 55.00
Crits & Tons Left: 5 .00
Calculated Factors:
Total Cost: 5,776,591 C-Bills
Battle Value: 1,499
Cost per BV: 3,853.63
Weapon Value: 1,337 / 1,266 (Ratio = .89 / .84)
Damage Factors: SRDmg = 25; MRDmg = 9; LRDmg = 4
BattleForce2: MP: 5J, Armor/Structure: 5/5
Damage PB/M/L: 4/3/1, Overheat: 1
Class: MM; Point Value: 15
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 04-Sep-2003 06:23 Post subject: RE: Lynx MK2 |
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Are you trying to put the Wolverine mechs out of fashion? Your Lynx is as fast, cheaper than the new models and carries a good mix of weaponry. Hope your plants can build enough of them.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 04-Sep-2003 08:21 Post subject: RE: Lynx MK2 |
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Quote:
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On 2003-09-04 06:23, Nightmare wrote:
Are you trying to put the Wolverine mechs out of fashion? Your Lynx is as fast, cheaper than the new models and carries a good mix of weaponry. Hope your plants can build enough of them.
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I was looking at RS:3055/58 and saw the Lynx and ask Vagabond to make one without an XL.
I think he's outdone himself this time.
_________________ www.210sportsblog.com
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 04-Sep-2003 15:39 Post subject: RE: Lynx MK2 |
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Quote:
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On 2003-09-04 08:21, chihawk wrote:
Quote:
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On 2003-09-04 06:23, Nightmare wrote:
Are you trying to put the Wolverine mechs out of fashion? Your Lynx is as fast, cheaper than the new models and carries a good mix of weaponry. Hope your plants can build enough of them.
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I was looking at RS:3055/58 and saw the Lynx and ask Vagabond to make one without an XL.
I think he's outdone himself this time.
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ah garsh... tis nothin. *blush*
thanks. its all of you people here, who put up with my early designs and taught me what a real mech was that are truely honored here.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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