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What the Hatchetman should have been.
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Stinger
The Knights of Chaos
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PostPosted: 29-Sep-2003 20:02    Post subject: What the Hatchetman should have been. Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Hatchetman HCT-6D-X1
Tech: Inner Sphere / 3062
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 45 tons
Chassis: Chariot Type II Endo Steel
Power Plant: 225 Edasich Motors Light Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [97.2] km/h
Jump Jets: 5 Luxor 2/Q Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Durallex Super Medium with CASE Standard
Armament:
3 ER Medium Lasers
1 ER PPC
1 MRM 10
Manufacturer: Defiance Industries
Location: Hesperus
Communications System: TharHes Thalia HM-22
Targeting & Tracking System: TharHes Ares-8a

------------------------------------------------------------------------------
==Overview:==
Popular in Lyran service since its introduction in 3023, the Hatchetman
has been designated as a priority for Federated Commonwealth units. 'Mechs
have already begun to arrive, mostly with the new F-C regiments. Constuction
has tripled since engineers converted the assembly line to production of the
new HCT-5S, which incorporates a number of Star League systems.
With the Draconis Combine still struggling to come up with its own
design, Federated Commonwealth security officers feared for a time that
Taurian spies had stolen the plans and were beginning to produce the
Hatchetman at Taurian Territorial Industries. Increased production at Taurian
Territorial started all sorts of rumors, and then the Concordat formed a
fourth corps in 3046, with the Pleiades Lancers using a number of Hatchetmen.
Davion agents later confirmed that the flurry of production and the appearance
of the Hatchetmen in a sector of space where it had never existed before were
a coincidence.
Richard's Panzer Brigade, a mercenary unit whose commander was obsessed
with Melissa Steiner and showed great loyalty to the Lyran Commonwealth, had
purchased a number of the the new Hatchetman 'Mechs in the late 3020s. Hanse
Davion's marriage to Melissa Steaner was too much for the commander, Colonel
Richard "Big Daddy" Whitman, who signed on with House Liao as soon as the
Brigade's contract expired. When Colonel Whitman died of a heart attack on
his way to the Capellan Confederation, his son, Richard "Sugar Baby" Whitman,
elevated himself to Colonel and took command of the unit. The son did not
command the respect of the father, and several companies of MechWarriors took
their 'Mechs, including Hatchetmen, and kept going, eventually joining the
Taurian Defense Forces as part of the Pleiades Lancers.

==Capabilities:==
The new model uses the efficient new Edasich Motors 180 XL engine,
reducing weight to make room for more potent weapons. The Defiance
Disintegrator LB 10-X Autocannon replaces the older Defiance Killer AC/10, a
trade common in many 'Mechs that carried a Class 10 autocannon. Three
Defiance P5M Medium Pulse Lasers replace the two B3M models. The lighter
engine allows Defiance Industries to use more armor, and the HCT-5S carries
the new Durallex Super Medium Ferro-Fibrous Armor, increasing the Hatchetman's
protection by almost 50 percent. Cellular Amunition Storage Equipment
protects the autocannon shells from internal explosion.

--------------------------------------------------------
Type/Model: Hatchetman HCT-6D-X1
Mass: 45 tons

Equipment: Crits Mass
Int. Struct.: 75 pts Endo Steel 14 2.50
(Endo Steel Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine: 225 Light Fusion 10 7.50
Walking MP: 5 [6]
Running MP: 8 [9]
Jumping MP: 5
Heat Sinks: 10 Double [20] 3 .00
(Heat Sink Loc: 1 LA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 144 pts Standard 0 9.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 19
Center Torso (Rear): 6
L/R Side Torso: 11 16/16
L/R Side Torso (Rear): 5/5
L/R Arm: 7 13/13
L/R Leg: 11 21/21

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
3 ER Medium Lasers LA 15 3 3.00
1 ER PPC RT 15 3 7.00
1 MRM 10 LT 4 24 3 4.00
(Ammo Locations: 1 LT)
CASE Equipment: LT 1 .50
1 Hatchet RH 3 3.00
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS: 34 76 45.00
Crits & Tons Left: 2 .00

Calculated Factors:
Total Cost: 7,459,090 C-Bills
Battle Value: 1,222
Cost per BV: 6,104.0
Weapon Value: 986 / 986 (Ratio = .81 / .81)
Damage Factors: SRDmg = 19; MRDmg = 10; LRDmg = 4
BattleForce2: MP: 5J, Armor/Structure: 4/3
Damage PB/M/L: 3/2/1, Overheat: 2
Class: MM; Point Value: 12


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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Kraken
Federated Suns
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PostPosted: 29-Sep-2003 22:16    Post subject: RE: What the Hatchetman should have been. Reply to topic Reply with quote

IMHO? If you have the critical slots open, add triple-strength myomers. The way that I see it, even without moving an alpha strike with that unit (the ER PPC means that someone's gonna alpha eventually) will leave you 14 over your heat ventilation abilities. You may as well get something out of it.

As far as the MRMs go, the last I checked the DCMS was the only unit that had them. And in the fluff text for a Combine mech (I think the No-Daichi) they state clearly that most Combine warriors think the hatchet too ungraceful to use in combat. This is why we now have swords on mechs. IIRC, going over to a sword will also free up some tonnage and crit space.

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Stinger
The Knights of Chaos
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PostPosted: 30-Sep-2003 00:57    Post subject: RE: What the Hatchetman should have been. Reply to topic Reply with quote

It has TSM. And I see the MRM's as a refit added for a limited run. Basically to test out the weapons load.

The way I see it if a mech hand weapon then it gets TSM. Its crazy not to put it on.



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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Rarich
Federated Suns
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PostPosted: 03-Oct-2003 15:46    Post subject: RE: What the Hatchetman should have been. Reply to topic Reply with quote

TSM
I add it on to high heat mechs any way, Hatchet or no. it would alow a 100 ton assault to move 5/8 and have a nasty punch if nothing else. A tactical surprise if you wish.

a light tmech would just get faster, and have a much better punch, useful for that scouting job where a voley to delay and run away (or get attention to lead them into a trap) are usual tactics.

I would probably use a different missile system from the MRMs tho' Davion and Steiner are the builders of this mech, not Kurita.


[ This Message was edited by: Rarich on 2003-10-05 23:30 ]
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