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Ares Clan Jade Falcon Star Colonel
Joined: 20-Feb-2002 00:00 Posts: 737
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Posted: 23-Mar-2002 12:42 Post subject: Munch or Not? |
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To make a long story short, (DON'T KILL ME!) I recently designed a clan mech with full stealth armor, 4 jump jets, a TAG, and 7 medium pulse lasers, all hooked into a TC. Munchy mechanics-wise? (I know it slaps the clan honor rules hard, fast, and repeatedly) _________________ I have the right to remain silent. Anything I say will undoubtedly incriminate me.
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Talen Capellan Confederation Sang-shao
Joined: 05-Feb-2002 00:00 Posts: 1269 Location: United States
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Posted: 23-Mar-2002 12:52 Post subject: Munch or Not? |
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I dont remember Clan having Stealth armor. And it doesnt slap the honor rules...it takes them out back and beats them behind the barn...
What size is it? What MP does it have?
_________________ "Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
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Ares Clan Jade Falcon Star Colonel
Joined: 20-Feb-2002 00:00 Posts: 737
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Posted: 23-Mar-2002 13:23 Post subject: Munch or Not? |
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Kinda reminds me of the guy that killed John Wilkes Booth. The mech is a mixed level 3 tech 70 tonner with 4 walking, 6 running, 8 sprinting, and 4 JJ. I originally came of with an idea for a mech to "assassinate" battlefield commanders, support units, or C3 leaders, and the TAG idea kinda manifested itself. I didn't originally mean to make it munchy, but the idea was for a "surgical strike" mech to eliminate designated targets with precision. The mech is designed to work alone or in a pair, as either an assassin/ambush mech or a spotter mech, preferably a combination of both. One mech TAGs the targets, and the other tries to get on their back arc, then use the targeting computer and pulse weaponry to rip out some rear armor.
[ This Message was edited by: Ares on 2002-03-23 14:28 ]
[ This Message was edited by: Ares on 2002-03-23 18:54 ]
[ This Message was edited by: Ares on 2002-03-23 19:01 ] _________________ I have the right to remain silent. Anything I say will undoubtedly incriminate me.
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 23-Mar-2002 20:15 Post subject: Munch or Not? |
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"Only Inner Sphere units may mount stealth armor" is a direct quote of the rBMR.
_________________ www.210sportsblog.com
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Ares Clan Jade Falcon Star Colonel
Joined: 20-Feb-2002 00:00 Posts: 737
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Posted: 23-Mar-2002 22:14 Post subject: Munch or Not? |
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It's a clan chassis with inner sphere and clan tech. Thats not the point though, I'm talking about this UNIT in general, not concerning moral/ethic/affilaition issues. Besides, don't try to tell me the clans couldn't salvage an IS mech with stealth armor and reverse engineer it. Honorable clans couldn't do it, but what about Wolverine or Wolf-In-Exile?
[ This Message was edited by: Ares on 2002-03-23 22:16 ] _________________ I have the right to remain silent. Anything I say will undoubtedly incriminate me.
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Gangrene Federated Suns Leftenant General
Joined: 04-Feb-2002 00:00 Posts: 939 Location: United States
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Posted: 23-Mar-2002 22:18 Post subject: Munch or Not? |
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Quote:
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On 2002-03-23 12:42, Ares wrote:
To make a long story short, (DON'T KILL ME!) I recently designed a clan mech with full stealth armor, 4 jump jets, a TAG, and 7 medium pulse lasers, all hooked into a TC. Munchy mechanics-wise? (I know it slaps the clan honor rules hard, fast, and repeatedly)
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Well, I'd never allow it in any game I hosted. While I have nothing against optimization, this design lacks imagination. Plus mixing tech is lame.
_________________ Gangrene
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Ares Clan Jade Falcon Star Colonel
Joined: 20-Feb-2002 00:00 Posts: 737
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Posted: 23-Mar-2002 22:27 Post subject: Munch or Not? |
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I know it's not exactly a suitable table-top mech. All the mechs I post, plus a crapload I didn't post, are going into a novel I'm making in the battletech universe. I tried to make kind of an dishonorable mech for an dishonored star colonel who does the dirty work for this company. I like to plan out the mechs in TDB first, although I only give a rough description of the mech in the novel.
_________________ I have the right to remain silent. Anything I say will undoubtedly incriminate me.
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 24-Mar-2002 00:18 Post subject: Munch or Not? |
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Muchy, Oh yeah. dishonable? Nope, Nothing in the honor code says that you cannot use tech instaed of skill to defeat a enemy. Here is a 70 tonner I made way back on the old board. I still use this mech for my green pilots. Until they are good enough to survie without the tech boost. Kinda of like training wheels
BattleMech Technical Readout
Type/Model: Paste IIC
Tech: Clan / 3062
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 70 tons
Chassis: Endo Steel
Power Plant: 280 XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
10 Medium Pulse Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Paste IIC
Mass: 70 tons
Equipment: Crits Mass
Int. Struct.: 107 pts Endo Steel 7 3.50
(Endo Steel Loc: 1 HD, 3 LA, 3 RA)
Engine: 280 XL 10 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 21 Double [42] 20 11.00
(Heat Sink Loc: 2 LA, 2 RA, 3 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 216 pts Standard 0 13.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 32
Center Torso (Rear): 11
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 11 22/22
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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2 Medium Pulse Lasers RA 8 2 4.00
2 Medium Pulse Lasers LA 8 2 4.00
3 Medium Pulse Lasers RT 12 3 6.00
3 Medium Pulse Lasers LT 12 3 6.00
1 Targeting Computer RT 4 4.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 1 LT, 1 RT, 2 CT)
--------------------------------------------------------
TOTALS: 40 76 70.00
Crits & Tons Left: 2 .00
_________________
I said to myself, "I Will soon have them beat!" Ignoring thirteen warriors laid at their feet, I gave out a yell and leaped into the fray... (Not very rational, but it'd been that kind of day.)
[ This Message was edited by: ICER on 2002-03-24 00:20 ] _________________
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Talen Capellan Confederation Sang-shao
Joined: 05-Feb-2002 00:00 Posts: 1269 Location: United States
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Posted: 24-Mar-2002 16:13 Post subject: Munch or Not? |
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You know...for less tonnage you could make a lighter mech, faster, and with a Gauss rifle which would allow you to "snipe" at the enemy commander. MPLs mean you have to get in and deal with them toe to toe, and a true assassin would never get into that kind of situation...i guess.
_________________ "Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
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Cadet ComStar Lieutenant, SG
Joined: 17-Mar-2002 00:00 Posts: 495
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Posted: 24-Mar-2002 16:19 Post subject: Munch or Not? |
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They of course don't exist in this game anymore, but I always thought an Anti-Tank rifle carried by a infantryman would just be a great sniper weapon and a way to kill enemy commanders.
_________________ I'm not family friendly. That's why I don't post here.
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 24-Mar-2002 17:56 Post subject: Munch or Not? |
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HHMMMM, That would make a good ad.
Price of building a battlemech, 56,0000 C-Bills
Price of training a Mechwarrior, 23.000 C-Bills
Then have a picture of a smiling Groundpounder holding a Anti-tank rifle(Still smoking) and a falling mech in the background
Then
Price of stopping one with a 75 C-Bill weapon, Priceless
_________________
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Ares Clan Jade Falcon Star Colonel
Joined: 20-Feb-2002 00:00 Posts: 737
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Posted: 24-Mar-2002 18:56 Post subject: Munch or Not? |
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Good point talen...this needs some tweaking I guess. _________________ I have the right to remain silent. Anything I say will undoubtedly incriminate me.
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 25-Mar-2002 07:48 Post subject: Munch or Not? |
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Or a kid with an air-rifle??????
Sir Henry
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 25-Mar-2002 18:45 Post subject: Munch or Not? |
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Quote:
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On 2002-03-24 17:56, ICER wrote:
HHMMMM, That would make a good ad.
Price of building a battlemech, 56,0000 C-Bills
Price of training a Mechwarrior, 23.000 C-Bills
Then have a picture of a smiling Groundpounder holding a Anti-tank rifle(Still smoking) and a falling mech in the background
Then
Price of stopping one with a 75 C-Bill weapon, Priceless
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I think that somewhere there are still some infanrty-level weapons capable of hurting mechs.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 25-Mar-2002 18:51 Post subject: Munch or Not? |
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Imagine the look on all the CEOs faces of all the mech factories across the Inner Sphere when that AD airs...
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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