Mordel's Bar & Grill
Armored Cargo Hauler
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 20-Oct-2003 08:31    Post subject: Armored Cargo Hauler Reply to topic Reply with quote

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Armored Cargo Hauler
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 3, Standard design

Mass: 10 tons
Power Plant: 50 I.C.E.
Cruise Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
Seen here is a generic, all-terrain cargo hauler. Similar units have been made
on a variety of words for a variety of reasons.

This version here represents a popular model. The amphibious nature, the thick
armor, and the large cargo bay have made it popular with civilian law
enforcement, SAR, and fire response units as the unit can go where most normal
vehicles can't and still carry a sizeable cargo load. Some versions have even
been converted into small mobile surgical wards for use in poorer regions.

--------------------------------------------------------
Type/Model: Armored Cargo Hauler
Mass: 10 tons

Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 1.00
Engine: 50 I.C.E. 0 3.00
Cruise MP: 7
Flank MP: 11
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 .50
Crew: 1 Members 0 .00
Amphibious Drive Equipment: 0 1.00
Armor Factor: 24 pts Standard 0 1.50

Internal Armor
Structure Value
Front: 1 8
Left / Right Sides: 1 6/6
Rear: 1 4

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
Cargo Bay Capacity Body 1 3.00
--------------------------------------------------------
TOTALS: 0 2 10.00
Items & Tons Left: 5 .00

Calculated Factors:
Total Cost: 50,750 C-Bills
Battle Value: 29
Cost per BV: 1,750.0
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 7W, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0
Specials: tran3



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