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					-Mud ex-Jade Falcon Bounty Hunter
  
 
  Joined: 04-Nov-2003 00:00 Posts: 1082
 
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								 Posted: 14-Mar-2004 17:07    Post subject: spare parts | 
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								I need a bit of guidance here;
 
 A lance of comstar 'mechs is deployed to the Chaos March as peacekeepers in 3057, and to observe for Word of Blake activity.  What would be the composition of the lance, and how many spare parts would it carry? 
								
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					ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
  
 
  Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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								 Posted: 14-Mar-2004 17:34    Post subject: RE: spare parts | 
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								well....I can roll it out as a random assignment on the comstar tables I have, or I could pick a unit from the comstar TRO for ya... That area is technicaly part of the domain of the 4th Army....so the Lance would come from them. I'll put here a few example lances from divisions of the 4th army.
 
 83rd Division
 FS9-S Firestarter
 OW-1 Owens
 KGC-001 King Crab
 MON-66 Mongoose
 Drillson Hover Tank
 GLT-3N Guillotine
 
 166th Division
 Infantry II, Laser
 MON-66 Mongoose
 2 - RGU-133L Rogue
 ASN-23 Assassin
 FS9-S Firestarter
 Manticore Heavy Tank
 
 79th Division
 MON-66 Mongoose
 THE-N Thorn
 BL-9-KNT Black Knight
 CRK-5003-1 Crockett
 BMB-12D Bombardier
 FLS-8K Flashman
 
 321st Division
 MCY-99 Mercury
 PLG-3Z Pillager
 NXS1-A Nexus
 Fury
 KGC-000 King Crab
 MCY-99 Mercury
 
 Note: All these examples are pulled from the www.chaosmarch.com website, and the information on which army to look under is from the Field Manual Comstar
  _________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
 
  
								
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					ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
  
 
  Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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								 Posted: 14-Mar-2004 17:36    Post subject: RE: spare parts | 
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								forgot the spare parts themselves. I'd take at least 1 complete actuator package for each mech, and a replacement of each unit's primary weapon(s). For something like a King Crab with 2 AC/20s, I'd only take 1 extra. This is of course assuming a good supply line. If its gonna be hard to get supplies, take as much replacement weapons as you can.
  _________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
 
  
								
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					Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
  
 
  Joined: 11-Mar-2004 00:00 Posts: 1744
 
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								 Posted: 14-Mar-2004 17:44    Post subject: RE: spare parts | 
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								 Both the composition of the lance and it's spare parts supply is variable dependant upon the current and expected hostility of possible opponents(WoB forces, rioters, guerrilla forces, etc...).
  If it was expected to have little to no combat then I could see them posting old Star League designs to this mission, and spare parts would be mostly routine maintanence, with ammo reserves, armor and structure replacement stores as well as assorted actuators and minor weapon systems.
  If heavy combat was expected I would expect to see a more modern lance with All the spare parts previously stated as well as engine shielding repair kits, gyro repair kits, major weapon systems, probably double to triple the ammo and armor stores, and a cocpit or two( Basically enough to make at least one mech if you had the facility).
  Also if heavy combat is expected there would be a shorter duty rotation to keep morale high and personnel rested. _________________ If ignorance is bliss, then why are you so miserable?
								
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