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Marauder III
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Hunter30
Clan Nova Cat
Point Commander
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Joined: 18-Apr-2004 00:00
Posts: 46

PostPosted: 21-Apr-2004 21:44    Post subject: Marauder III Reply to topic Reply with quote


Type/Model: Marauder III
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Custom design

Mass: 85 tons
Chassis: Endo Steel
Power Plant: 340 XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
6 Medium Pulse Lasers
2 LRM 15s
2 ER Small Lasers
1 Anti-Missile System
1 Watchdog ECM (THB)
2 Anti-Personnel Pods
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Enhanced Imaging Display

------------------------------------------------------------------------------
==Overview:==
The Marauder III is the newest mech to come off the factory floor.

==Capabilities:==
The Marauder III replaces the 3 ER PPC with 6 Medium Pulse Lasers.This mech
also has 2 LRM-15 racks with two tons of ammo(for each rack) and plus 2 ER
Small Lasers plus an Anti -Missile System to shoot down missiles.

--------------------------------------------------------
Type/Model: Marauder III
Mass: 85 tons

Equipment: Crits Mass
Int. Struct.: 130 pts Endo Steel 7 4.50
(Endo Steel Loc: 2 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)
Engine: 340 XL Fusion 10 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 21 Double [42] 16 11.00
(Heat Sink Loc: 2 LA, 2 RA, 2 LT, 2 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Enhanced Imaging Display: 0 .00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 263 pts Standard 0 16.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 38
Center Torso (Rear): 16
L/R Side Torso: 18 25/25
L/R Side Torso (Rear): 11/11
L/R Arm: 14 28/28
L/R Leg: 18 36/36

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
3 Medium Pulse Lasers RA 12 3 6.00
3 Medium Pulse Lasers LA 12 3 6.00
1 LRM 15 RT 5 32 6 7.50
(Ammo Locations: 2 LT, 2 RT)
1 ER Small Laser RT 2 1 .50
1 LRM 15 LT 5 2 3.50
1 ER Small Laser LT 2 1 .50
1 Anti-Missile System CT 1 24 2 1.50
(Ammo Locations: 1 CT)
1 Watchdog ECM (THB) HD 0 1 1.00
1 Anti-Personnel Pod LL 0 1 .50
1 Anti-Personnel Pod RL 0 1 .50
--------------------------------------------------------
TOTALS: 39 77 80.00
Crits & Tons Left: 1 5.00

Calculated Factors:
Total Cost: 21,859,909 C-Bills
Battle Value: 2,501
Cost per BV: 8,740.47
Weapon Value: 5,845 / 5,845 (Ratio = 2.34 / 2.34)
Damage Factors: SRDmg = 64; MRDmg = 37; LRDmg = 8
BattleForce2: MP: 4, Armor/Structure: 7/5
Damage PB/M/L: 11/7/2, Overheat: 0
Class: MA; Point Value: 25
Specials: if, ecm, prb
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Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
Posts: 4899
Location: United States
PostPosted: 22-Apr-2004 06:39    Post subject: RE: Marauder III Reply to topic Reply with quote

Marauder? Maybe a Madcat III.....

Why?



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Sir Henry

A Dragon in the disguise of a bunny, is still a Dragon.
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Hunter30
Clan Nova Cat
Point Commander
Point Commander


Joined: 18-Apr-2004 00:00
Posts: 46

PostPosted: 22-Apr-2004 07:17    Post subject: RE: Marauder III Reply to topic Reply with quote

This is only my version of a Marauder
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