Mordel's Bar & Grill
Seaspray Fireboat
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Hunter30
Clan Nova Cat
Point Commander
Point Commander


Joined: 18-Apr-2004 00:00
Posts: 46

PostPosted: 03-May-2004 23:18    Post subject: Seaspray Fireboat Reply to topic Reply with quote

Type/Model: Seaspray Fireboat Prime
Tech: Inner Sphere / 3062
Config: Surface Ship
Rules: Level 3, Modified design

Mass: 75 tons
Power Plant: 270 Nisson Naval Deisel I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: NavPlate Standard
Armament:
2 Water Cannons*
4 20mm Gatling Gun Machine Guns
1 Spotlight*
1 Emergency Lights*
1 Siren*
2 Coolant Missiles*
1 Beagle Active Probe
1 Angel ECM Suite
Manufacturer: Nav Hulls Inc
Location: (Unknown)
Communications System: Omicron 1500
Targeting & Tracking System: Omicron VII

------------------------------------------------------------------------------
==Overview:==
This is a modified Monitor Naval Vessel that has some of its armor stripped
and its speed increased.The Seaspray is located near any Spaceports near
oceans

==Capabilities:==
It is a bit faster than the Monitor Naval Vessel but not by much.It is
equpiied with 2 Water Cannon which gets its water from beneath the ship.It is
also equipped with 4 20mm Gatling guns.For bigger fires the Seaspray is
equipped with 1 Collant Missile rack in Turret 2.

The rear half of the ship has be modified with a small chopperpad and carries
one Dolphin SAR chopper.

==Deployment==
Deployed near any Spaceport near a harbor.

--------------------------------------------------------
Type/Model: Seaspray Fireboat Prime
Mass: 75 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 48 pts Standard 0 7.50
Engine: 270 I.C.E. 0 29.00
Power Amplifiers: 0 .60
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 3.75
Extra Crew: 3 (8 Total) 3 1.50
Turret Equipment: 0 1.00
Armor Factor: 75 pts Standard 0 4.69

Internal Armor
Structure Value
Front: 8 15
Left / Right Sides: 8 15/15
Rear: 8 10
Turret: 8 10
Turret #2: 8 10

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Water Cannons* Turret 0 2 6.00
2 Machine Guns Left 0 200 3 2.00
2 Machine Guns Right 0 200 2 2.00
1 Spotlight* Body 0 1 .00
1 Emergency Lights* Body 0 1 .00
1 Siren* Body 0 1 .00
2 Coolant Missiles* Turret2 0 25 3 5.00
1 Beagle Active Probe Body 0 1 1.50
1 Angel ECM Suite Body 0 1 2.00
Dolphin SAR Hanger Body 1 2.00
--------------------------------------------------------
TOTALS: 0 19 68.54
Items & Tons Left: 1 6.46

Calculated Factors:
Total Cost: 2,119,425 C-Bills
Battle Value: 199
Cost per BV: 10,650.38
Weapon Value: 33 / 33 (Ratio = .17 / .17)
Damage Factors: SRDmg = 4; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 4N, Armor/Structure: 0 / 4
Damage PB/M/L: 1/-/-, Overheat: 0
Class: NS; Point Value: 2
Specials: ecm, prb
Back to top View profile Send site message Send e-mail
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum