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Wanallo Federated Suns Leftenant Colonel
Joined: 02-Jan-2004 00:00 Posts: 671 Location: United Kingdom
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Posted: 15-May-2004 09:34 Post subject: Urban Mechs advice |
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Right, i've got a game coming up. I need a good Inner Sphere Urban lance with a total weight of up to 250 tons. Nothing later than the 3050 era and no custom mechs, anyone got any suggestions, Im contemplating the Annihilator for its munchy value (and the fact that most of the other players wouldn't expect something on the field so big)
I once had 170 tons to play with in light woods and open plains. I brought out an Atlas AS7-K and 2 Stinger STG-6L's with a Commando COM-5S. A very wierd strike force, but i absolutely kicked butt!
See most people spent to much time laughing at my choices, tried to gang up on my atlas (they used a team of Meds & heavies). Then cried as my light strikers whipped behind them and struck criticals everywhere! Sometimes the Atlas fell but the Damage had already been done by the lights, I loved watching peoples faces when they add up the to-hit modifiers on my lights! Ambush tactics are the most fun!
I devastated one opponent because he turned around his prize mech (MAD-5N) to attack my lights (which were well away by then), then got a Gauss rifle in the rear centre, I got two engine critical hits!
Overall i came second out of 8 in that little tournament, i lost in the final when the Atlas was taken down by a lucky head shot from a Hollander BZK-F3. Although my lights did well, destroying 3 of the 4 using hit and runs, his Vindicator VND-3L won, destroying the last Stinger.
So anyone care to suggest some good light urbies? I doubt i will use an UrbanMech as i dislike the speed on such a light mech. In my view, a mech should either be fast and light, or slow and heavy.
_________________ Constant exposure to dangers will breed contempt for them-Seneca
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 15-May-2004 10:01 Post subject: RE: Urban Mechs advice |
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250 tons, you say? That's a heavy lance.
Marauder II MAD-4A
Marauder MAD-5M
Trebuchet TBT-5S
Commando COM-5S
The idea is to go slow and kill anyone who gets in the way.
edit: changed the -5D to a -5M as ralgith suggested.
[ This Message was edited by: Nightmare on 2004-05-15 23:03 ] _________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 15-May-2004 11:16 Post subject: RE: Urban Mechs advice |
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Nice lance, but I'd use a MAD-5M over a MAD-5D in a city fight any day.
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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Pinhead The Bloody Clans
Joined: 25-Feb-2002 00:00 Posts: 1258 Location: United States
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Posted: 15-May-2004 21:44 Post subject: RE: Urban Mechs advice |
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If this is really a city fight.. How about a lance like this::
Charger - SB 4 LL 28 HS 3-5 80 ton
Victor - 9K Gauss 2MPL SRM4 80 ton
2 x PH Hawk - 3K 2 ELL 2 MPL 45 ton
or if you wanna go strictly 3025
Charger-SB
Victor- 9B
2 x PHawk-1D
Both good solid all around lances... Either make interesting city lances. Don't sell the Pheonix Hawks short..
Pin
_________________ "My Blood is not mine to give, it belongs to my Brothers"
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 16-May-2004 00:09 Post subject: RE: Urban Mechs advice |
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i started this before finishing your post, sorry. i'll cook up another.
HEAVYMETAL PRO
BATTLEMECH ROSTER SHEET
bla
TONS TYPE & MODEL COST BV Skills STD WV RATIO
------------------------------------------------------------------------------------
30 Urbanmech UM-R63 1,760,525 494 4/5 209 .42
30 Urbanmech UM-R63 1,760,525 494 4/5 209 .42
85 Crockett CRK-5003-1 8,388,825 1,619 4/5 2,243 1.39
100 Annihilator ANH-2A 9,700,666 1,299 4/5 1,834 1.41
------------------------------------------------------------------------------------
245 Tons Total (4 'Mechs) 21,610,541 3,906 4,495 1.15
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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bandit Clan Nova Cat Star Colonel
Joined: 21-Sep-2002 00:00 Posts: 482 Location: Italy
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Posted: 16-May-2004 10:42 Post subject: RE: Urban Mechs advice |
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in a first peek I'll say(cause I try ready)
ANH-2
UMR--
manticore x 4
I had played witout umr but 1 lct and 2 only
manticore.
But in a city contest the 1st menti0ned above
schuld be very usefull.
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bandit Clan Nova Cat Star Colonel
Joined: 21-Sep-2002 00:00 Posts: 482 Location: Italy
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Posted: 16-May-2004 10:50 Post subject: RE: Urban Mechs advice |
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Pardon I'didnt read completely.
ANH-2
UM-R60L
Manticore/58
manticore/58
Cheaper,easy maintenance.
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bandit Clan Nova Cat Star Colonel
Joined: 21-Sep-2002 00:00 Posts: 482 Location: Italy
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Posted: 16-May-2004 10:53 Post subject: RE: Urban Mechs advice |
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ANH-2
UM-R60L
UM-R63
UM-R-63
Manticore/58
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