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Custom Weapon- Lancer Missile
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Vagabond
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PostPosted: 15-May-2004 04:05    Post subject: Custom Weapon- Lancer Missile Reply to topic Reply with quote

Developed by House Kurita as a specilized Anti-Armor Weapon, the Lancer Missile is a large step in modern missile technologies. Using the latest developments in Streak Missile technology coupled with the latest in kenetic explosives and alloy materials, the Lancer Missile attacks targets with impunity. the Lancer uses a warhead 5 times larger and constructed with a high density penitrator that allows it to deliver a much more leathel loud to its target. in addition, the lancer tracks and self guides itself to its target which gives it a near perfect to hit ratio. thou it has a very limited range, its shear destructive capabilities out way this. the only true draw back to the lancer is the lengthy firing process created by the need for the guidence systems to target and track the enemy, which is caused in part by the warheads weight which rewquires to in-flight adjustment on the part of the guidence system.

Lancer Missile
Heat: 3
Damage: 10
Mass: 3
Crit: 1
Min: 0
Range: 3/6/9
Ammo: 2
BV: 61
Ammo BV: 8
WV: 41
Cost: 300000
Ammo Cost: 135000
Special: +2 to-hit modifier, streak missile, AP round as per AC/10 [to-hit modifier included above].

comments?

development notes: made at 2am just before bed, so i was tired.



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Vagabond
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PostPosted: 23-May-2004 17:50    Post subject: RE: Custom Weapon- Lancer Missile Reply to topic Reply with quote

Weapon Type: streak missile
heat: 3
dmg/missile: 10
# of missile: 1
mass: 3
crit: 1
min: 0
short: 3
medium: 6
long: 9
ammo: 2 [maybe 4]
cost: 300000
ammo cost: 135000
attack type: offensive
bv: 61
ammo bv: 8
wv: 48
ammo explodes: yes
to-hit: +2

usage: House Kurita, 3067

these are the settings for HMPro.


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chihawk
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PostPosted: 23-May-2004 17:53    Post subject: RE: Custom Weapon- Lancer Missile Reply to topic Reply with quote

I suggest a change in range to 4/7/10

Not sure why, just looks "right" to me...

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Vagabond
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PostPosted: 23-May-2004 21:34    Post subject: RE: Custom Weapon- Lancer Missile Reply to topic Reply with quote

Quote:

On 2004-05-23 17:53, chihawk wrote:
I suggest a change in range to 4/7/10

Not sure why, just looks "right" to me...



done

Weapon Type: streak missile
heat: 3
dmg/missile: 10
# of missile: 1
mass: 3
crit: 1
min: 0
short: 4
medium: 7
long: 10
ammo: 4
cost: 300000
ammo cost: 135000
attack type: offensive
bv: 71
ammo bv: 9
wv: 58
ammo explodes: yes
to-hit: +2
special: is treated like an AC/10 AP round for determining crits.

usage: House Kurita, 3067

these are the settings for HMPro.



[ This Message was edited by: Vagabond on 2004-05-23 21:36 ]
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Sir Henry
Team Bansai
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PostPosted: 24-May-2004 06:38    Post subject: RE: Custom Weapon- Lancer Missile Reply to topic Reply with quote

That's a little better. One better than SRM and a few shorter than LRMs....



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Stinger
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PostPosted: 24-May-2004 22:38    Post subject: RE: Custom Weapon- Lancer Missile Reply to topic Reply with quote

OK quick question could a C3 equipped unit using friendly attack numbers fire these indirectely? I would assume yes but with them being classifies as streaks one never knows.

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Vagabond
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PostPosted: 25-May-2004 01:08    Post subject: RE: Custom Weapon- Lancer Missile Reply to topic Reply with quote

Quote:

On 2004-05-24 22:38, Stinger wrote:
OK quick question could a C3 equipped unit using friendly attack numbers fire these indirectely? I would assume yes but with them being classifies as streaks one never knows.



lets asks everyones opion?

http://www.mordel.net/barandgrill/viewtopic.php?topic=4399&forum=3&post=45112&0

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