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Pilot ejection system...in vacuum
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bandit
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PostPosted: 26-May-2004 08:18    Post subject: Pilot ejection system...in vacuum Reply to topic Reply with quote

I was wondering what happen to an
aerofighter while ejecting teh pilot in vaacum.
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PostPosted: 26-May-2004 10:08    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

Quote:

On 2004-05-26 08:18, bandit wrote:
I was wondering what happen to an
aerofighter while ejecting teh pilot in vaacum.




According to what I've read in the fiction, the craft ejects the whole cockpit, or at least some kind of pod so that the pilot has a good chance of surviving. The only problem is if the cockpit is damaged. A stream of ice crystals behind an ejected pod would be a bad sign.

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PostPosted: 26-May-2004 10:09    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

One of 2 things. They either eject and die in the vacuum, or eject and survive in an intact cockpit only to be lost in the vast reaches of the universe. Either way they are pretty much SOL.

Although if you want to be more optimistic, I believe that they have some sort of transponder that sends signals to the rescue ships.

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PostPosted: 26-May-2004 10:45    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

I would guess the pilots would have a similar system to the Star Wars novels. The pod would emit a homing beacon and the recovery craft would be protected like a red cross truck. I mean ejected mechwarriors can be picked up so the same rules would apply to pilots. Search and rescue.

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PostPosted: 26-May-2004 13:22    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

The pilot suit is also vacuum sealed, allowing the pilot to survive outside of the cockpit. This would provide another line of defense against hard vacuum, for a short time at least. I'd have to say though that the recovery rate for pilots in the void of space is probably pretty small.
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PostPosted: 26-May-2004 14:28    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

Probobly the reason why most pilots would not eject. I have never read about an ejection in space in any novels.

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PostPosted: 26-May-2004 16:02    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

Ejecting in space is probably the last thing a pilot wants to do. If his/her craft is damaged and in a planetary pull, then it is his/her only option as the craft will burn up on reentry. The aerospace pilot suit has 1 hour of life support available, while the ejected cockpit module has a few hours. A pilot is more likely to stay in his/her damaged or partially destroyed craft as it is easier to locate (although the percentage difference is small) and it provide psychological comfort to the pilot. This of course is dependent on the fact that there is no risk of an ammo explosion occuring and atmosphere reentry is not imminent.

SAR activity has always been limited in BT. It has been mentioned in a couple of novels, but I cannot remember what is written in the Aerotech manual.

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PostPosted: 26-May-2004 23:18    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

I can't find anything about ejection in my AeroTech 2 book.

IIRC there wasn't any mention of it in the Battlespace box either. The chance of recovering the pilot from a destroyed fighter wasn't very high, something like 5 and 6 on a d6.

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PostPosted: 27-May-2004 08:20    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

Quote:

On 2004-05-26 16:02, Havoc~Ronin wrote:
Ejecting in space is probably the last thing a pilot wants to do. If his/her craft is damaged and in a planetary pull, then it is his/her only option as the craft will burn up on reentry. The aerospace pilot suit has 1 hour of life support available, while the ejected cockpit module has a few hours. A pilot is more likely to stay in his/her damaged or partially destroyed craft as it is easier to locate (although the percentage difference is small) and it provide psychological comfort to the pilot. This of course is dependent on the fact that there is no risk of an ammo explosion occuring and atmosphere reentry is not imminent.

SAR activity has always been limited in BT. It has been mentioned in a couple of novels, but I cannot remember what is written in the Aerotech manual.



The ejected cockpit/pod has 2 hours, which once it is gone the pilot can switch to the suit's internal for a 3rd hour of survival.

The problem with ejecting in space is inertian/momentum. The lack of atmospheric resistance means that after ejecting the pod will continue to move, likely farther from the battles sit making rescue less and less likely.

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PostPosted: 27-May-2004 09:51    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

You would think that there would be some blurb on pilot recovery since losing experienced pilots in a campaign or playing a merc company would be detremental. You would think that a game subsystem would have been developed for ejected pilots and their recovery.

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bandit
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PostPosted: 29-May-2004 06:10    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

I think could be just useful to know
wich behavior could adopt an aerospace-
fighter pilot
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ralgith
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PostPosted: 29-May-2004 10:09    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

Here's the basic outline of a house rule I used the only time I ever played battle space (I didnt make up the rule) When a pilot ejects, the ejection pod has stabilizer rockets that freeze it in place and a homing beacon with power for 2 hours. Said homing beacon operates on the IFF frequency, and sends an IFF signal as well. Using S & R shuttles with a special transfer air lock, pilots have a 75% chance of surviving ejection.

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bandit
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PostPosted: 29-May-2004 11:29    Post subject: RE: Pilot ejection system...in vacuum Reply to topic Reply with quote

I would like to say that I'm glade about
your clarification,the point it 's not
tha ejection action in it self,but tha fact
that the pilot schould avoid to much
risk,like facing a stuka with a thrush...
I read in 3025 fluff that in some
lucifer was eliminated x counteract some drawback
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