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Take Off All Your Zigs...Design challenge
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Motown Scrapper
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PostPosted: 17-Jun-2004 00:03    Post subject: Take Off All Your Zigs...Design challenge Reply to topic Reply with quote

Real simple challenge here design a Zig what is a Zig well you can get an idea here

All your base are belong to us.

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Storm
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PostPosted: 17-Jun-2004 09:18    Post subject: RE: Take Off All Your Zigs...Design challenge Reply to topic Reply with quote

I must be old. I still don't get it.

Storm


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Gangrene
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PostPosted: 17-Jun-2004 16:52    Post subject: RE: Take Off All Your Zigs Reply to topic Reply with quote

There's nothing to get.


[ This Message was edited by: Gangrene on 2004-06-17 16:53 ]
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mechlord
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PostPosted: 17-Jun-2004 22:37    Post subject: RE: Take Off All Your Zigs...Design challenge Reply to topic Reply with quote

Quote:

On 2004-06-17 09:18, Storm wrote:
I must be old. I still don't get it.

Storm




Let me add a big, "Um... huh?"

'cause I don't get it either

[ This Message was edited by: mechlord on 2004-06-17 22:38 ]
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Motown Scrapper
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PostPosted: 17-Jun-2004 23:28    Post subject: RE: Take Off All Your Zigs...Design challenge Reply to topic Reply with quote

Click the link and look at the gif file as well as the flash vidio

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Nightmare
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PostPosted: 22-Jun-2004 12:23    Post subject: RE: Take Off All Your Zigs...Design challenge Reply to topic Reply with quote

I still have no idea what a Zig is, but here's one of the defender's mechs. Tough, mean, incredibly dangerous. The double cockpit coupled with C3 and a TC should make for some really unhappy campers near this lumbering monstrosity.


BattleMech Technical Readout

Type/Model: Zigmatronic Assault Unit ZIG-#33
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 80 tons
Chassis: ZIG Endo Steel
Power Plant: 320 Imperial XL Fusion
Walking Speed: 43,2 km/h
Maximum Speed: 54,0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Unobtanium-Steel alloy (Hardened)
Armament:
1 ZIG ER PPC
1 ZIG ER PPC Capacitor
5 Imperial ER Medium Lasers
2 Plink XX Rocket Launcher 20 (OS)s
1 Angel ECM Suite
1 C³ Slave Unit
Manufacturer: Imperial ZIG labs
Location: secret BASE
Communications System: BASE
Targeting & Tracking System: BASE

--------------------------------------------------------
Type/Model: Zigmatronic Assault Unit ZIG-#33
Mass: 80 tons

Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 14 4,00
(Endo Steel Loc: 6 LA, 4 RA, 2 LL, 2 RL)
Engine: 320 XL Fusion 12 11,50
Walking MP: 4
Running MP: 5
Jumping MP: 0
Heat Sinks: 14 Double [28] 6 4,00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 4,00
Dual Cockpit (MW), Life Supt.: 6 4,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA 15 ,00
Armor Factor: 244 pts Hardened 0 30,50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 35
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC RA 15 3 7,00
1 ER PPC Capacitor RA 5 1 1,00
1 ER Medium Laser RA 5 1 1,00
2 ER Medium Lasers LA 10 2 2,00
1 Rocket Launcher 20 (OS)RT 5 3 1,50
1 Angel ECM Suite LT 0 2 2,00
1 C³ Slave Unit LT 0 1 1,00
1 Rocket Launcher 20 (OS)LT 5 3 1,50
2 ER Medium Lasers CT 10 2 2,00
1 Targeting Computer RT 3 3,00
--------------------------------------------------------
TOTALS: 45 78 80,00
Crits & Tons Left: 0 ,00

Calculated Factors:
Total Cost: 20 740 621 C-Bills
Battle Value: 3 022 (+275 for C³)
Cost per BV: 6 863,21
Weapon Value: 4 012 / 4 012 (Ratio = 1,33 / 1,33)
Damage Factors: SRDmg = 38; MRDmg = 16; LRDmg = 6
BattleForce2: MP: 4, Armor/Structure: 6/3
Damage PB/M/L: 4/3/1, Overheat: 2
Class: MA; Point Value: 30
Specials: ecm, c3s



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