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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 02-Sep-2004 18:25 Post subject: THT-1A Thortuga (Armadillo) |
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BattleMech Technical Readout
Type/Model: Thortuga (Armadillo) THT-1A
Tech: Inner Sphere / 3025
Config: Quad BattleMech
Rules: Level 2, Standard design
Mass: 100 tons
Chassis: Standard
Power Plant: 300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
4 Medium Lasers
2 Gauss Rifles
1 Large Laser
1 Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
A monstrous beast, few mechs within the Inner Sphere can even dream of
surviving a battle with a Thortuga, let alone winning one.
The forte of the Thortuga appears to be defensive positions in which it
can use its quad construction and twin guass rifles to their fullest
advantage. Should an opposing unit actually manage to close with the machine,
it will now have to face a variety of laser weaponry which is enough to savage
most light and some medium mechs with one volley.
Thus far, Our Blessed Order is currently satisfied with using the machine
to guard the mech factories and our positions in the Free Rasalhauge Republic;
however, if it comes to it we might consider selling some of these machines to
the FRR military as well as shipping some of these units to our facilities
accross the Inner Sphere.
A point of contention however arises from the name. The name Thortuga was
suggested as a joke based on the mech's turtle-like shape. However, as the
word "Thor" is in there, some people have a disdain for it. As such, all
versions of this mech not for use within the ranks of the Com Guard will be
officially known as the Armadillo.
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Type/Model: Thortuga (Armadillo) THT-1A
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 160 pts Standard 0 10.00
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 11 Double [22] 0 1.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 323 pts Standard 0 20.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Front Leg: 21 42/42
L/R Rear Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RFL 3 1 1.00
1 Medium Laser LFL 3 1 1.00
1 Gauss Rifle RT 1 32 11 19.00
(Ammo Locations: 2 LT, 2 RT)
1 Gauss Rifle LT 1 7 15.00
1 Large Laser CT 8 2 5.00
1 Small Laser HD 1 1 .50
1 Medium Laser LRL(R) 3 1 1.00
1 Medium Laser RL(R) 3 1 1.00
--------------------------------------------------------
TOTALS: 23 56 100.00
Crits & Tons Left: 10 .00
Calculated Factors:
Total Cost: 9,856,500 C-Bills
Battle Value: 2,196
Cost per BV: 4,488.39
Weapon Value: 3,901 / 3,901 (Ratio = 1.78 / 1.78)
Damage Factors: SRDmg = 45; MRDmg = 28; LRDmg = 14
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 6/5/3, Overheat: 0
Class: MA; Point Value: 22
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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