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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 13-Nov-2004 05:45 Post subject: Lancer LN-1 |
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BattleMech Technical Readout
Type/Model: Lancer LN-1
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 3, Custom design
Mass: 35 tons
Chassis: Endo Steel
Power Plant: 210 GM XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Thumper Artillery
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Lancer was designed by the FMC company in response to a specificationby
the ODF for a light mech that could carry an artillery piece into close
country on planets that have weather conditions that restrict flight
operations
==Capabilities:==
The Lancer while considerable slower than most ODF mechs is still fairly
mobile the ability to travers terrain that is impassable to vehicle mounted
artillery makes it valuable in broken country The long range of the Thumper
artillery piece (allmost triple the range of the Arow IV ) system normaly used
mean that it's slower speed is not as much of a problem as it would be with
the shorter range system. Additionaly ammo is much less expensive.The mech
still carries a near max armour load and also has an ER small laser for close
defense
==Deployment==
The Lancer is normaly deployed in areas with rough terrain and harsh weather
conditions
--------------------------------------------------------
Type/Model: Lancer LN-1
Mass: 35 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 58 pts Endo Steel 14 1.75
(Endo Steel Loc: 4 LA, 4 LT, 2 RT, 2 LL, 2 RL)
Engine: 210 XL Fusion 12 4.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: 10 Single 2 .00
(Heat Sink Loc: 1 LT, 1 RT)
XL Gyro: 6 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA 14 .00
Armor Factor: 116 pts Standard 0 7.25
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 14
Center Torso (Rear): 5
L/R Side Torso: 8 12/12
L/R Side Torso (Rear): 4/4
L/R Arm: 6 12/12
L/R Leg: 8 16/16
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Thumper Artillery RA 6 20 16 16.00
(Ammo Locations: 1 RT)
1 ER Small Laser HD 2 1 .50
--------------------------------------------------------
TOTALS: 8 70 35.00
Crits & Tons Left: 8 .00
Calculated Factors:
Total Cost: 5,694,030 C-Bills
Battle Value: 468
Cost per BV: 12,166.73
Weapon Value: 255 / 255 (Ratio = .54 / .54)
Damage Factors: SRDmg = 7; MRDmg = 5; LRDmg = 5
BattleForce2: MP: 6, Armor/Structure: 3/1
Damage PB/M/L: 1/1/1, Overheat: 0
Class: ML; Point Value: 5
Specials: artT
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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