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Snake Eyes Lyran Alliance Corporal
Joined: 21-Sep-2003 00:00 Posts: 66 Location: United States
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Posted: 17-Feb-2005 17:40 Post subject: Kanazuchi (Nova Cat) |
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Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Kanazuchi (Nova Cat)
(2 Configurations)
Tech/Era: Clan / 3060 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Armor Type: Standard
R&D Start Date: 3060
Prototype Design and Production: 3060
Standard Production: 3060
==Overview:==
The Nova Cats took a liking to the Kanazuchi Asault Battle Armor,
but because of the 'cockpit' to accomidate the pilot, an Elemental
couldn't fit,
so the Nova Cats decided to design their own version that utilized
100% clan technology, with the permission of the D.C.
==Capabilities:==
The clan Kanazuchi has a higher damage curve compared to the inner
sphere version,
An Extended Range Medium Laser is mounted in the right arm, two
torso mounted SRM-2 (OS) missile launchers, along with two torso
mounted hard-points to accomodate various anti-personnel weapons.
Unlike the Combine Kanazuchi that has a modular mount to exchange
manipulators, the clan Kanazuchi uses the modular mount for the
right arm weapon.
==Variants:==
the only other variant removes the Extended Range Medium Laser for
a Medium Pulse Laser
==================================================================
Configuration: [Base]
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid with HarJel 0 700
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 15 Points Standard 0 375
Manipulators:
Left Arm: Heavy Battle Claw 0 20
Right Arm: None 0 0
Fixed Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Modular Weapon Mount RA 1 10
SRM 2 (OS) Body 2 40
SRM 2 (OS) Body 2 40
Anti-Personnel Weapon Mount Body 1 5
Anti-Personnel Weapon Mount Body 1 5
Searchlight LA 1 5
------------------------------------------------------------------
TOTALS: 8 1,200
Slots & Mass Available for Configurations: 6 800
==================================================================
Configuration: ERML
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
ER Medium Laser RA/MWM 20 3 800
(Anti-Personnel Weapon Space) Body/APW 0 0
(Anti-Personnel Weapon Space) Body/APW 0 0
------------------------------------------------------------------
TOTALS: 11 2,000
Slots & Mass Left: 3 0
Calculated Factors:
Total Cost: 925,000 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 94 (470 for 5) Weapon Value: 191 (Ratio=2.03)
Cost per BV: 7,712.77 (w/o Trooper Training costs)
Damage Factors: SRDmg = 10 MRDmg = 5 LRDmg = 0
Mechanized: Cannot travel on OmniMechs
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 4 / 0
Damage PB/M/L: 2/2/- Overheat: 0
Point Value: 5 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 10/9/9/9 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 3+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +6, DEX: -2, RFL: -4
Equipment Rating: F/D/E
==================================================================
Configuration: MPL
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Medium Pulse Laser RA/MWM 12 3 800
(Anti-Personnel Weapon Space) Body/APW 0 0
(Anti-Personnel Weapon Space) Body/APW 0 0
------------------------------------------------------------------
TOTALS: 11 2,000
Slots & Mass Left: 3 0
Calculated Factors:
Total Cost: 905,000 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 96 (480 for 5) Weapon Value: 196 (Ratio=2.04)
Cost per BV: 7,343.75 (w/o Trooper Training costs)
Damage Factors: SRDmg = 11 MRDmg = 4 LRDmg = 0
Mechanized: Cannot travel on OmniMechs
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 4 / 0
Damage PB/M/L: 2/2/- Overheat: 0
Point Value: 5 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 10/9/9/9 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 3+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +6, DEX: -2, RFL: -4
Equipment Rating: F/D/E
Created by HeavyMetal Battle Armor
_________________ Steele Industries:
Proud Sponsor of the Solaris VII Games for over 30 years.
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