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My new Armor!
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Warhammer: 3025
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Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 17-Feb-2005 20:15    Post subject: My new Armor! Reply to topic Reply with quote

Alright, it's just my old designs, but they've been reworked in HMBA!

Type/Model:    Commando Battle Armor 
Tech/Era:      Inner Sphere / 3050 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design
Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Commando Battle Armor 
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    6 Points Standard                      0       300

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Cutting Torch                        RA               1         5
Laser Microphone                     RA               1         5
Searchlight                          Body             1         5
Machine Gun                          LA       250     2       120
Grenade Launcher                     Body      60     2       130
  (with High-Explosive Ammo)
Rifle, Assault, TK                   Lf Hand   20     0         0
Mission Equipment (10kg Capy)        Body             1         0
------------------------------------------------------------------
TOTALS:                                               8       740
Slots & Mass Left:                                    0        10

Calculated Factors:
Total Cost:     431,604 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   27 (108 for 4)  Weapon Value: 11 (Ratio=.41)
Cost per BV:    10,429.78 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Travels on OmniMechs
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 0,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: 0,  RFL: -1
                Equipment Rating:  E/E/E

____________________________________


Type/Model:    Commando Battle Armor (Heavy Weapon) 
Tech/Era:      Inner Sphere / 3050 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design
Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Commando Battle Armor (Heavy Weapon) 
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    6 Points Standard                      0       300

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Cutting Torch                        RA               1         5
Rifle, Assault, TK                   Lf Hand   20     0         0
Laser Microphone                     RA               1         5
Searchlight                          Body             1         5
Support PPC                          Body      42     3       260
------------------------------------------------------------------
TOTALS:                                               6       750
Slots & Mass Left:                                    2         0

Calculated Factors:
Total Cost:     424,404 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   38 (152 for 4)  Weapon Value: 17 (Ratio=.45)
Cost per BV:    7,221.16 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Travels on OmniMechs
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 0,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: 0,  RFL: -1
                Equipment Rating:  E/E/E

__________________________________

Type/Model:    Marine Combat Armor 
Tech/Era:      Inner Sphere / 3050 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design
Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Marine Combat Armor 
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    5 Points Standard                      0       250

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Battle Vibro-Claw                      0        50

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Magnetic Clamps                      RA               2        30
Rifle, Assault, TK                   Lf Hand   20     0         0
Small Laser                          LA       120     2       215
Extended Life Support                Body             1        25
Searchlight                          Body             1         5
------------------------------------------------------------------
TOTALS:                                               6       750
Slots & Mass Left:                                    2         0

Calculated Factors:
Total Cost:     441,904 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   29 (116 for 4)  Weapon Value: 11 (Ratio=.38)
Cost per BV:    10,065.66 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Travels on 'Mechs, OmniMechs & Vehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: xmec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 7/7/6/6    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -3,  RFL: -1
                Equipment Rating:  E/E/E


[ This Message was edited by: Warhammer: 3025 on 2005-02-27 00:29 ]
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Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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