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bladewind's User Review: Urbanmech UM-R63K
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Sleeping Dragon
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PostPosted: 13-Aug-2005 05:18    Post subject: bladewind's User Review: Urbanmech UM-R63K Reply to topic Reply with quote

Quote:

On 2005-08-12, bladewind wrote:
Not quite the Urbie I know but this trashcan has a greater chance to hit its target as when compared to the one with the AC10 which is basically all or nothing.

The 16 reloads is immense for such a small mech and can help in extended siege situations and MRMs function well up close. The only thing i worry is collateral damage but meh, the Dragon doesn't care about collateral damage anyway.....




The upgrade is quite easy-to-do (except the CASE), two tons were necessary (8 shots with +1 to fire? That stinks) and now it has to watch it's heat carefully.


[ This Message was edited by: Sleeping Dragon on 2005-08-13 05:20 ]
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bladewind
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PostPosted: 13-Aug-2005 13:20    Post subject: RE: bladewind's User Review: Urbanmech UM-R63K Reply to topic Reply with quote

well the heat is a minor issue. But then I'm not too worry about that too, collateral damage is the biggest headache for this mod.

I mean those missed MRMs are going to go somewhere right ? :/
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Sleeping Dragon
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PostPosted: 13-Aug-2005 14:33    Post subject: RE: bladewind's User Review: Urbanmech UM-R63K Reply to topic Reply with quote

Missed MRMs strip house of one wall, AC shells go through it and maybe crush bearing wall. Just different sort of damage, carpet bombardment or many holes

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bladewind
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PostPosted: 13-Aug-2005 15:35    Post subject: RE: bladewind's User Review: Urbanmech UM-R63K Reply to topic Reply with quote

well most fluff depict ACs firing depleted uranium slugs so i wager the shells just collapse some walls.

But MRMs are explosives. The Coordinator won't be pleased.

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Sleeping Dragon
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PostPosted: 13-Aug-2005 15:55    Post subject: RE: bladewind's User Review: Urbanmech UM-R63K Reply to topic Reply with quote

Personal note: Don't equip Luthien militia with UM-63K.

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