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Motown Scrapper
Clan Ice Hellions
Galaxy Commander
Galaxy Commander


Joined: 24-Jul-2003 00:00
Posts: 2074
Location: United States
PostPosted: 25-Aug-2005 01:02    Post subject: Ice Guardian Reply to topic Reply with quote

BattleMech Technical Readout 


Type/Model: Ice Guardian
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
--------------------------------------------------------
TOTALS: 0 57 11.36
Crits & Tons Left: 21 3.64

Calculated Factors:
Total Cost: 1,918,890 C-Bills
Battle Value: 216
Cost per BV: 8,883.75
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: -/-/-, Overheat: 0
Class: ML; Point Value: 2


_________________
Having more fun than a human being should be allowed to have-Rush Limbaugh
More words of wisdom from the Great One
still crazy after all these years.
Force of Nature

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Motown Scrapper
Warrant Officer


Joined: 25 Dec 2004
Posts: 312
Location: Motown
Posted: 26 Dec 2004 12:32 pm Post subject:

--------------------------------------------------------------------------------

Code:
BattleMech Technical Readout

Type/Model: Ice Guardian Prime
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
3 ER Medium Lasers
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Capabilities:==
The prime is a general purpose configuration that can hit fighters that get
fairly close or engage battle armour on the hull

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian Prime
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1.00
1 ER Medium Laser LA 5 1 1.00
1 ER Small Laser CT 2 1 .50
1 ER Medium Laser HD 5 1 1.00
--------------------------------------------------------
TOTALS: 17 61 14.86
Crits & Tons Left: 17 .14

Calculated Factors:
Total Cost: 2,207,828 C-Bills
Battle Value: 1,032
Cost per BV: 2,139.37
Weapon Value: 518 / 518 (Ratio = .50 / .50)
Damage Factors: SRDmg = 21; MRDmg = 12; LRDmg = 1
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: 3/3/-, Overheat: 0
Class: ML; Point Value: 10


_________________
Having more fun than a human being should be allowed to have-Rush Limbaugh
More words of wisdom from the Great One
still crazy after all these years.
Force of Nature

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Motown Scrapper
Warrant Officer


Joined: 25 Dec 2004
Posts: 312
Location: Motown
Posted: 26 Dec 2004 12:36 pm Post subject:

--------------------------------------------------------------------------------

Code:
BattleMech Technical Readout

Type/Model: Ice Guardian A
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 LRM 5s
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Capabilities:==
The A varient is intented to fire on attacking fighters the twin LRM 5s give
it good reach if not a lot of throw weight

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian A
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 5 RT 2 24 2 2.00
(Ammo Locations: 1 CT)
1 LRM 5 LT 2 1 1.00
1 ER Small Laser HD 2 1 .50
--------------------------------------------------------
TOTALS: 6 61 14.86
Crits & Tons Left: 17 .14

Calculated Factors:
Total Cost: 2,092,828 C-Bills
Battle Value: 528
Cost per BV: 3,963.69
Weapon Value: 182 / 182 (Ratio = .34 / .34)
Damage Factors: SRDmg = 9; MRDmg = 5; LRDmg = 3
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: 1/1/1, Overheat: 0
Class: ML; Point Value: 5
Specials: if


_________________
Having more fun than a human being should be allowed to have-Rush Limbaugh
More words of wisdom from the Great One
still crazy after all these years.
Force of Nature

Back to top


Motown Scrapper
Warrant Officer


Joined: 25 Dec 2004
Posts: 312
Location: Motown
Posted: 26 Dec 2004 12:39 pm Post subject:

--------------------------------------------------------------------------------

Code:
BattleMech Technical Readout

Type/Model: Ice Guardian B
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 Heavy Medium Lasers
2 ER Small Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Capabilities:==
The B variant is intended to crack the hulls of boarding craft to force them
to deal with that problem instead of boarding the ship.the Heavy Medium lasers
doing a lit of damage for their size ,the close proximity of the attack
negates the inaccuracy of heavy lasers.

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian B
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Heavy Medium Laser RA 7 2 1.00
1 Heavy Medium Laser LA 7 2 1.00
1 ER Small Laser CT 2 1 .50
1 ER Small Laser HD 2 1 .50
--------------------------------------------------------
TOTALS: 18 63 14.36
Crits & Tons Left: 15 .64

Calculated Factors:
Total Cost: 2,174,765 C-Bills
Battle Value: 708
Cost per BV: 3,071.7
Weapon Value: 351 / 351 (Ratio = .50 / .50)
Damage Factors: SRDmg = 19; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: 3/3/-, Overheat: 0
Class: ML; Point Value: 7


_________________
Having more fun than a human being should be allowed to have-Rush Limbaugh
More words of wisdom from the Great One
still crazy after all these years.
Force of Nature

Back to top


Motown Scrapper
Warrant Officer


Joined: 25 Dec 2004
Posts: 312
Location: Motown
Posted: 26 Dec 2004 12:40 pm Post subject:

--------------------------------------------------------------------------------

Code:
BattleMech Technical Readout

Type/Model: Ice Guardian B
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 Heavy Medium Lasers
2 ER Small Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Capabilities:==
The B variant is intended to crack the hulls of boarding craft to force them
to deal with that problem instead of boarding the ship.the Heavy Medium lasers
doing a lit of damage for their size ,the close proximity of the attack
negates the inaccuracy of heavy lasers.

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian B
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Heavy Medium Laser RA 7 2 1.00
1 Heavy Medium Laser LA 7 2 1.00
1 ER Small Laser CT 2 1 .50
1 ER Small Laser HD 2 1 .50
--------------------------------------------------------
TOTALS: 18 63 14.36
Crits & Tons Left: 15 .64

Calculated Factors:
Total Cost: 2,174,765 C-Bills
Battle Value: 708
Cost per BV: 3,071.7
Weapon Value: 351 / 351 (Ratio = .50 / .50)
Damage Factors: SRDmg = 19; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: 3/3/-, Overheat: 0
Class: ML; Point Value: 7


_________________
Having more fun than a human being should be allowed to have-Rush Limbaugh
More words of wisdom from the Great One
still crazy after all these years.
Force of Nature

Back to top


Motown Scrapper
Warrant Officer


Joined: 25 Dec 2004
Posts: 312
Location: Motown
Posted: 26 Dec 2004 12:43 pm Post subject:

--------------------------------------------------------------------------------

Code:
BattleMech Technical Readout

Type/Model: Ice Guardian C
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
7 ER Small Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Capabilities:==
The 7 ER small lasers make this an effective BA fighter

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian C
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Small Laser RA 2 1 .50
2 ER Small Lasers LA 4 2 1.00
1 ER Small Laser RT 2 1 .50
1 ER Small Laser LT 2 1 .50
1 ER Small Laser CT 2 1 .50
1 ER Small Laser HD 2 1 .50
--------------------------------------------------------
TOTALS: 14 64 14.86
Crits & Tons Left: 14 .14

Calculated Factors:
Total Cost: 2,009,452 C-Bills
Battle Value: 715
Cost per BV: 2,810.42
Weapon Value: 343 / 343 (Ratio = .48 / .48)
Damage Factors: SRDmg = 21; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: 4/4/-, Overheat: 0
Class: ML; Point Value: 7


_________________
Having more fun than a human being should be allowed to have-Rush Limbaugh
More words of wisdom from the Great One
still crazy after all these years.
Force of Nature

Back to top


Motown Scrapper
Warrant Officer


Joined: 25 Dec 2004
Posts: 312
Location: Motown
Posted: 26 Dec 2004 12:45 pm Post subject:

--------------------------------------------------------------------------------

Code:
BattleMech Technical Readout

Type/Model: Ice Guardian D
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
7 Heavy Small Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Capabilities:==
Like the C variant the D is used for combating Battlearmour the higher damage
of the heavy lasers offset the lower accuracy.This configuration is oftain
used buy more experreanced warriors

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian D
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Heavy Small Laser RA 3 1 .50
2 Heavy Small Lasers LA 6 2 1.00
1 Heavy Small Laser RT 3 1 .50
1 Heavy Small Laser LT 3 1 .50
1 Heavy Small Laser CT 3 1 .50
1 Heavy Small Laser HD 3 1 .50
--------------------------------------------------------
TOTALS: 21 64 14.86
Crits & Tons Left: 14 .14

Calculated Factors:
Total Cost: 2,079,890 C-Bills
Battle Value: 421
Cost per BV: 4,940.36
Weapon Value: 162 / 162 (Ratio = .38 / .38)
Damage Factors: SRDmg = 10; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: 5/-/-, Overheat: 0
Class: ML; Point Value: 4


_________________
Having more fun than a human being should be allowed to have-Rush Limbaugh
More words of wisdom from the Great One
still crazy after all these years.
Force of Nature

Back to top


Motown Scrapper
Warrant Officer


Joined: 25 Dec 2004
Posts: 312
Location: Motown
Posted: 26 Dec 2004 12:48 pm Post subject:

--------------------------------------------------------------------------------

Code:
BattleMech Technical Readout

Type/Model: Ice Guardian E
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 ER Micro Lasers
2 ER Medium Lasers
2 ER Small Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Capabilities:==
The E variant like the prime is a general purpose variant the two Micro lasers
replacing one of the Primes mediums

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian E
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Micro Laser RA 1 1 .25
1 ER Micro Laser LA 1 1 .25
1 ER Medium Laser RT 5 1 1.00
1 ER Medium Laser LT 5 1 1.00
1 ER Small Laser CT 2 1 .50
1 ER Small Laser HD 2 1 .50
--------------------------------------------------------
TOTALS: 16 63 14.86
Crits & Tons Left: 15 .14

Calculated Factors:
Total Cost: 2,151,765 C-Bills
Battle Value: 888
Cost per BV: 2,423.16
Weapon Value: 435 / 435 (Ratio = .49 / .49)
Damage Factors: SRDmg = 19; MRDmg = 8; LRDmg = 1
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: 3/3/-, Overheat: 0
Class: ML; Point Value: 9


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Motown Scrapper
Warrant Officer


Joined: 25 Dec 2004
Posts: 312
Location: Motown
Posted: 26 Dec 2004 12:51 pm Post subject:

--------------------------------------------------------------------------------

Code:
BattleMech Technical Readout

Type/Model: Ice Guardian F
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
14 ER Micro Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Ice Guardian is a specailized omni mech intended to fight on the outer
hull of jumpships the small size is dictated by the fact that jumpships have
limited cargo space and a small mech leaves more space avalable for other
things the omni technology enables the mech to be configured for any kind of
opposition.The techs of Theta Galaxy practice fast instalation of pods and can
configure a mech with empty pod slots in as little as three minutes.normaly
the pods spaces are keep empty in transit for this reason.

==Capabilities:==
The F variant uses the new ER micro lasers and is intended as a Battlearmour
fighter this is a new configuration time will tell if it can do as well as the
C & D

==Deployment==
The Ice Guardian was designed Exclusively for Theta Galaxy it is now being
phased out in favor of protomechs they are now being issued to Flurry units as
nobody else wants them.

--------------------------------------------------------
Type/Model: Ice Guardian F
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 7 .75
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 2.75
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 55 pts Ferro-Fibrous 7 2.86
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 8
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
4 ER Micro Lasers RA 4 4 1.00
4 ER Micro Lasers LA 4 4 1.00
2 ER Micro Lasers RT 2 2 .50
2 ER Micro Lasers LT 2 2 .50
1 ER Micro Laser CT 1 1 .25
1 ER Micro Laser HD 1 1 .25
--------------------------------------------------------
TOTALS: 14 71 14.86
Crits & Tons Left: 7 .14

Calculated Factors:
Total Cost: 2,079,890 C-Bills
Battle Value: 441
Cost per BV: 4,716.3
Weapon Value: 171 / 171 (Ratio = .39 / .39)
Damage Factors: SRDmg = 10; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 10, Armor/Structure: 1/1
Damage PB/M/L: 3/3/-, Overheat: 0
Class: ML; Point Value: 4






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