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McBride Draconis Combine Shujin
Joined: 06-Nov-2004 00:00 Posts: 101 Location: Canada
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Posted: 27-Oct-2005 00:21 Post subject: 2 naval designs |
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A pair of hydrofoils I worked up. The first is loosely based on WWII PT Boats. It's an omni for the simple reason that PT Boats were essentially Omnis, with weapons configs changing throughout the war and varying from boat to boat.
The Second design is loosely based on the PT Boat's successor, the missile boat. Yes, it's short on ammo, but it's based on a craft that had 4 OS missiles, designed for hit and run.
A Note: The Light turret armour is due to the fact that they are open, in keeping with the originals.
Comments/suggestions are welcome.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: PT Boat
Tech: Inner Sphere / 3060
Config: Surface Ship Omni
Rules: Level 3, Custom design
Mass: 50 tons
Power Plant: 220 I.C.E.
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Standard
Armament:
4 LR Torpedo 5s
2 Machine Guns
1 Light AC/2
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: PT Boat
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 5.00
Engine: 220 I.C.E. 0 20.00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 96 pts Standard 0 6.00
Internal Armor
Structure Value
Front: 5 26
Left / Right Sides: 5 18/18
Rear: 5 18
Turret: 5 8
Turret #2: 5 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
4 LR Torpedo 5s Front 0 24 5 9.00
2 Machine Guns Turret 0 100 3 1.50
1 Light AC/2 Turret2 0 45 2 5.00
--------------------------------------------------------
TOTALS: 0 10 50.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 915,365 C-Bills
Battle Value: 387
Cost per BV: 2,365.28
Weapon Value: 260 / 260 (Ratio = .67 / .67)
Damage Factors: SRDmg = 10; MRDmg = 10; LRDmg = 6
BattleForce2: MP: 5N, Armor/Structure: 0 / 4
Damage PB/M/L: 1/1/1, Overheat: 0
Class: NS; Point Value: 4
Specials: omni
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Missile Boat
Tech: Inner Sphere / 3060
Config: Hydrofoil
Rules: Level 3, Custom design
Mass: 55 tons
Power Plant: 85 GM Fusion
Cruise Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type: Ferro-Fibrous
Armament:
4 Thunderbolt 10s
2 Sperry Browning Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Missile Boat
Mass: 55 tons
Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 5.50
Engine: 85 Fusion 0 2.50
Shielding & Transmission Equipment: 0 1.50
Cruise MP: 7
Flank MP: 11
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Lift Equipment: 0 5.50
Turret Equipment: 0 .50
Armor Factor: 108 pts Ferro-Fibrous 2 6.00
Internal Armor
Structure Value
Front: 6 32
Left / Right Sides: 6 24/24
Rear: 6 22
Turret: 6 6
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
4 Thunderbolt 10s Front 0 6 5 29.00
2 Machine Guns Turret 0 100 3 1.50
--------------------------------------------------------
TOTALS: 0 10 55.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 2,408,756 C-Bills
Battle Value: 1,027
Cost per BV: 2,345.43
Weapon Value: 1,004 / 1,004 (Ratio = .98 / .98)
Damage Factors: SRDmg = 27; MRDmg = 25; LRDmg = 10
BattleForce2: MP: 7N, Armor/Structure: 0 / 5
Damage PB/M/L: 3/6/6, Overheat: 0
Class: NS; Point Value: 10
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 28-Oct-2005 05:33 Post subject: RE: 2 naval designs |
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Its a pity that naval ships are now nearly obsolete in game play, but can be interesting if the GMs gets creative.
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McBride Draconis Combine Shujin
Joined: 06-Nov-2004 00:00 Posts: 101 Location: Canada
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Posted: 28-Oct-2005 08:36 Post subject: RE: 2 naval designs |
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I agree, but these things are light enough and pack enough of a punch for their size that it they could actually be considered for assaults.
That and the fact that I could see a a squadron of these more likely than even one of two of some of the canon monsters in a defencive role.
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