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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 04-Apr-2002 00:18 Post subject: Crusader IIC |
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Type/Model: Crusader IIC
Tech: Clan / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 65 tons
Chassis: Clan Modified Heavy Type X Endo Steel
Power Plant: 325 Clan Type XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Forging OTR17b with CASE Ferro-Fibrous
Armament:
2 Type XXVI "Great Bow" LRM 20s w/ Artemis IV
2 Series XII Machine Guns
2 Series 2a Mk. 5 ER Medium Lasers
2 MPA-14 Mod. 12a Streak SRM 6s
Manufacturer: Kinn MechWorks I
Location: Hector
Communications System: Hector CC-22E
Targeting & Tracking System: C-12 Mk. III with Artemis IV FCS
==Overview:==
The CRD-3R Crusader had a long, successful production history, and numerous variants of the basic design served in the armed forces of the Star League. When the SLDF left the Inner Sphere the need for this work horse was again found and the Crusader was able to rise and give service once again in the noble cause to the Clans as it did for the Star League.
==Capabilities:==
The Crusader has a well-deserved reputation as a reliable, versatile 'Mech. Commonly found in command and fire lances, the 'Mech is equally at home alongside Marauders and Thunderbolts in close-assault units. Some versions have even served as scout 'Mechs, but this is rare.
The combination of Great Bow LRM and MPA-14 Mod. 12a Streak SRM launchers proved a potent weapon system, giving the Crusader excellent firepower at both long and short ranges.
The Crusader's original Hawk SRMs and Phoenix LRMs are back but this time in the form of better guidence systems like the Artimes IV Fire Control System and Streak Lock and Fire Systems.
The unique location of the MPA-14 Mod. 12a Streak on the 'Mech's hips gives the Crusader both a stable firing platform and a good field of fire.
The arm-mounted Longbow launchers caused trouble in earlier models, however the Clans have fixed this with the use of better internal sturcture and the Great Bow launchers.
Overall this truely awesome machine has become an even more effective war machine under the Clans.
==Battle History:==
The Crusader has long and valiant battle history and no singal paragraph or short write up would do it justice.
==Deployment==
The Crusader is found mainly in Wolf and Jade Falcon second line units, with the Ghost Bears having the next highist group of the mech. The Smoke Jaguars had a few in their totem but all reports suggest most of these were lost in the fight on Huntress.
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Type/Model: Crusader IIC
Mass: 65 tons
Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel 7 3.50
(Endo Steel Loc: 4 LT, 3 RT)
Engine: 325 XL 10 12.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 15 Double [30] 4 5.00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 192 pts Ferro-Fibrous 7 10.00
(Armor Crit Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 33
Center Torso (Rear): 8
L/R Side Torso: 15 24/24
L/R Side Torso (Rear): 6/6
L/R Arm: 10 20/20
L/R Leg: 15 21/21
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 LRM 20 w/ Artemis IV RA 6 24 9 10.00
(Ammo Locations: 2 LT, 2 RT)
1 Machine Gun RA 0 200 2 1.25
(Ammo Locations: 1 RT)
1 LRM 20 w/ Artemis IV LA 6 5 6.00
1 Machine Gun LA 0 1 .25
1 ER Medium Laser CT 5 1 1.00
1 ER Medium Laser HD 5 1 1.00
1 Streak SRM 6 LL 4 30 4 5.00
(Ammo Locations: 1 LT, 1 RT)
1 Streak SRM 6 RL 4 2 3.00
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TOTALS: 30 78 65.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 15,463,359 C-Bills
Battle Value: 2,285
Cost per BV: 6,767.33
Weapon Value: 3,787 / 3,133 (Ratio = 1.66 / 1.37)
Damage Factors: SRDmg = 61; MRDmg = 38; LRDmg = 14
BattleForce2: MP: 5, Armor/Structure: 5/4
Damage PB/M/L: 9/7/3, Overheat: 0
Class: MH; Point Value: 23
Specials: if
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 04-Apr-2002 01:32 Post subject: Crusader IIC |
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look out boys and girls. --says the inner sphere lance commander-- that there is a crusader on steroids.
ah comeon those things are outdated --says a pilot in a 3060 mech-- it doesnt even have a guass rifle.
--as his words are puncuated by the sudden impact of 36 missiles on his 12 million dollar mech, followed by the certain detination of his guass rifle. ending with burning wreckage as his engine was reduced to slag--
--commander-- any further comments from green row?
------------------------------
great job, i like. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 06-Apr-2007 18:27 Post subject: |
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I think this one may need upgrading to use the ATMs... _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 06-Apr-2007 22:26 Post subject: |
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Very nice mech. Though a version with ATM's is in order. _________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 06-Apr-2007 22:52 Post subject: Re: Crusader IIC |
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Code: | BattleMech Technical Readout
Type/Model: Crusader IIC-B
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 65 tons
Chassis: Endo Steel
Power Plant: 325 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 ER Medium Lasers
2 Heavy Machine Guns
2 Adv. Tact. Msl. 9s
2 Streak SRM 6s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Crusader IIC-B
Mass: 65 tons
Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel 7 3.50
(Endo Steel Loc: 4 LA, 3 RA)
Engine: 325 XL Fusion 10 12.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 15 Double [30] 4 5.00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 192 pts Ferro-Fibrous 7 10.00
(Armor Crit Loc: 1 HD, 2 LA, 2 RA, 2 CT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 33
Center Torso (Rear): 8
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 10 20/20
L/R Leg: 15 21/21
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER Medium Laser RA 5 1 1.00
1 Heavy Machine Gun RA 0 50 2 1.00
(Ammo Locations: 1 RA)
1 ER Medium Laser LA 5 1 1.00
1 Heavy Machine Gun LA 0 1 .50
1 Adv. Tact. Msl. 9 RT 6 42 10 11.00
(Ammo Locations: 3 LT, 3 RT)
1 Adv. Tact. Msl. 9 LT 6 4 5.00
1 Streak SRM 6 LL 4 30 4 5.00
(Ammo Locations: 1 LT, 1 RT)
1 Streak SRM 6 RL 4 2 3.00
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TOTALS: 30 78 65.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 15,487,284 C-Bills
Battle Value: 2,115
Cost per BV: 7,322.59
Weapon Value: 2,928 / 2,567 (Ratio = 1.38 / 1.21)
Damage Factors: SRDmg = 43; MRDmg = 28; LRDmg = 2
BattleForce2: MP: 5, Armor/Structure: 5/4
Damage PB/M/L: 10/7/1, Overheat: 0
Class: MH; Point Value: 21
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 06-Apr-2007 23:38 Post subject: |
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Interesting...why did you go with the ATM-9s? _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 07-Apr-2007 03:31 Post subject: |
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I would try something more... second line...
It isn't the best thing around, but it can sting
Code: | BattleMech Technical Readout
Type/Model: Crusader IIC
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 50 tons
Chassis: Crucis-B Endo Steel
Power Plant: 250 Magna Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Riese-500 Ferro-Fibrous
Armament:
2 LRM 15s
2 Medium Pulse Lasers
1 Anti-Missile System
4 SRM 4s
Manufacturer: Kallon Industries
Location: (Unknown)
Communications System: Garret T11-b
Targeting & Tracking System: Garret A6
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Type/Model: Crusader IIC
Mass: 50 tons
Equipment: Crits Mass
Int. Struct.: 83 pts Endo Steel 7 2,50
(Endo Steel Loc: 3 LT, 3 RT, 1 CT)
Engine: 250 Fusion 6 12,50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 ,00
Gyro: 4 3,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 144 pts Ferro-Fibrous 7 7,50
(Armor Crit Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 21
Center Torso (Rear): 10
L/R Side Torso: 12 15/15
L/R Side Torso (Rear): 7/7
L/R Arm: 8 15/15
L/R Leg: 12 15/15
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 15 RA 5 24 5 6,50
(Ammo Locations: 1 LA, 1 RA, 1 RT)
1 Medium Pulse Laser RA 4 1 2,00
1 LRM 15 LA 5 2 3,50
1 Medium Pulse Laser LA 4 1 2,00
1 Anti-Missile System HD 1 24 2 1,50
(Ammo Locations: 1 LT)
2 SRM 4s LL 6 50 4 4,00
(Ammo Locations: 1 LT, 1 RT)
2 SRM 4s RL 6 2 2,00
--------------------------------------------------------
TOTALS: 31 62 50,00
Crits & Tons Left: 16 ,00
Calculated Factors:
Total Cost: 5 531 000 C-Bills
Battle Value: 1 483
Cost per BV: 3 729,6
Weapon Value: 1 502 / 1 502 (Ratio = 1,01 / 1,01)
Damage Factors: SRDmg = 34; MRDmg = 21; LRDmg = 8
BattleForce2: MP: 5, Armor/Structure: 4/4
Damage PB/M/L: 5/4/1, Overheat: 2
Class: MM; Point Value: 15
Specials: if
| _________________ The dragon NEVER sleeps!
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 07-Apr-2007 05:04 Post subject: |
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Karagin wrote: | Interesting...why did you go with the ATM-9s? |
Closest weight and ammo to the LRM 20s. Therefor, i didn't have to alter much else. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 08-Apr-2007 14:09 Post subject: |
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Burtal. Imagin a star of 5 of the ATM's opening up with extreme range ammo.
I like that design alot. _________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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