Mordel's Bar & Grill
Scout Buggy
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Kraken
Federated Suns
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PostPosted: 15-Apr-2007 19:55    Post subject: Scout Buggy Reply to topic Reply with quote

      BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Scout Buggy 
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 2-FA, Standard design

Mass:          4 tons
Power Plant:   20 Generic I.C.E.
Cruise Speed:  97.2 km/h
Maximum Speed: 151.2 km/h
Armor Type:    Basic Metal Plate Standard
Armament:      
  1 TAG 
Manufacturer:  Various
  Location:    Various
Communications System:  Communicator
Targeting & Tracking System:  None (manual gunners)

------------------------------------------------------------------------------
==Overview:==
The Scout Buggy, as the name implies, is a simple unit. It's designed to get
in, designate a target for an artillery strike, and get out. While the TAG may
be quite expensive (in fact, it's almost 5/7th of the overall cost), it is
regarded as a necessary evil.

.4 tons of cargo bay have been alotted to the Buggy. Additionally, the rear
hatch on the Buggy has an inner door made of mesh. Given this, most operators prefer to simply remain inside their vehicles whenever possible. 

The open bay provides sufficient room so sleep and eat without fear of weather or enemy soldiers, and the inner mesh door means the operator can get fresh air so long as they leave the outer door open slightly.

==Variants:==
Those operators who expect to encounter OPFOR infantry during their mission occasionally 
sacrifice their sleeping area to make room for a means to counter-act the threat.

The most common method is to simply install crude seats so that a few grunts can go along for the ride. In the event that shooting starts, 
the grunts can step out the rear hatch and provide cover fire. 

An alternate method is for the operator to mount an infantry-portable support
weapon and some ammunition; this is uncommon, as it forces the operator to
drive the vehicle, operate the TAG, and fire the weapon at the same time.

--------------------------------------------------------
Type/Model:    Scout Buggy 
Mass:          4 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  4 pts Standard                0       .40
Engine:        20 I.C.E.                     0      1.00
    Cruise MP:   9
     Flank MP:  14
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .20
Crew: 1 Members                              0       .00
Armor Factor:   16 pts Standard              0      1.00

                          Internal    Armor
                          Structure   Value
   Front:                     1          5 
   Left / Right Sides:        1        4/4 
   Rear:                      1          3 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 TAG                    Body     0          1      1.00
Cargo Bay Capacity       Body                1       .40
--------------------------------------------------------
TOTALS:                           0          2      4.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        68,680 C-Bills
Battle Value:      18
Cost per BV:       3,815.56
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 9W,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 0
                   Specials: tran0, tag

_________________
"I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)

[Last edited by Kraken on 15-Apr-2007 22:28; edited 1 time in total]
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Karagin
Imperial Karagin Army
Imperial General
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Joined: 04-Feb-2002 00:00
Posts: 4120
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PostPosted: 15-Apr-2007 19:56    Post subject: Reply to topic Reply with quote

Nice! Any chance of getting the HMvee file or do I need to wait till the weekend?
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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StarRaven
Federated Suns
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Joined: 01-Jun-2004 00:00
Posts: 1138
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PostPosted: 15-Apr-2007 22:11    Post subject: Reply to topic Reply with quote

I like it. Reminds me of the recon buggy from MW4.
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Kraken
Federated Suns
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Posts: 2755
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PostPosted: 15-Apr-2007 22:27    Post subject: Reply to topic Reply with quote

Karagin wrote:
Nice! Any chance of getting the HMvee file or do I need to wait till the weekend?


To be honest, I forgot to save it as an HMV file.

I'll have to get it again later.
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Kraken
Federated Suns
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Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 16-Apr-2007 10:12    Post subject: Reply to topic Reply with quote

Here it is.

Note that I've blanked out the factory listings; a complete listing would have given away a few things for the campaign.


Scout Buggy.hmv
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Download
 Filename: Scout Buggy.hmv 
 Filesize: 1.63 KB 
 Downloaded: 308 Time(s) 

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