AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Crockett
Tech: Inner Sphere / 3062
Vessel Type: Aerodyne Small Craft
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 200 tons
Length: 31 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Ferro-aluminum
Armament:
6 Medium Laser
2 Machine Gun
2 Small Laser
------------------------------------------------------------------------------
==Overview:==
The Crockett's mission is as simple as it is revolutionary: its purpose is to
go and deliver a light mech, tank, or aerospace fighter (up to 35 tons) to the
surface of a planet.
Due to the Crockett's small size, it can be stored in the small craft bay of
many jumpships and so does not take up a docking collar. Yet at the same time,
the Crockett can potentially turn the tide of battle by dropping a single
commando unit right where it's needed most. Additionally, a bay equivalent to
steerage on a civilian ship provides the crew member or members of the cargo
vehicle with a place to rest before the drop, allowing them to be refreshed.
The ship is modestly armed, having an array of medium and small lasers plus a
pair of machine guns to protect itself from hostile units. It also has a
complement of three marines in the event that the ship is boarded.
However, the Crockett has some drawbacks. Among other things, the armor is
fairly thin for its class. Additionally, the Crockett has no long-range
weapons; an opponent who knows enough to stand back and snipe can easily
cripple or kill a Crockett.
Only time will tell if the experiment that is the Crocket proves to be
successful.
------------------------------------------------------------------------------
Class/Model/Name: Crockett
Mass: 200 tons
Equipment: Mass
Power Plant, Drive & Control: 52.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 6 6.00
Total Heat Sinks: 10 Double 10.00
Fuel & Fuel Pumps: 5.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.50
Fire Control Computers: .00
Food & Water: (44 days supply) 2.00
Armor Type: Ferro-aluminum (293 total armor pts) 15.00
Standard Scale Armor Pts
Location: L / R
Fore: 98
Left/Right Wings: 73/73
Aft: 49
Cargo:
Bay 1: Cargo (1) with 1 door 40.00
Crew and Passengers:
1 Officers (0 minimum) 10.00
2 Crew (2 minimum) 14.00
2 Gunners (2 minimum) 14.00
1 Steerage Passengers 5.00
3 Marines 15.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Medium Laser Nose 5 -- -- -- 3 1.00
1 Medium Laser Nose 5 -- -- -- 3 1.00
1 Medium Laser RW 5 -- -- -- 3 1.00
1 Medium Laser LW 5 -- -- -- 3 1.00
1 Machine Gun RW 2 -- -- -- 0 .50
1 Machine Gun LW 2 -- -- -- 0 .50
Ammo (MG) 100 --- .50
1 Medium Laser RW(A) 5 -- -- -- 3 1.00
1 Medium Laser LW(A) 5 -- -- -- 3 1.00
1 Small Laser Aft 3 -- -- -- 1 .50
1 Small Laser Aft 3 -- -- -- 1 .50
1 Lot Spare Parts (0.75%) 1.50
------------------------------------------------------------------------------
TOTALS: Heat: 20 200.00
Tons Left: .00
Calculated Factors:
Total Cost: 10,032,600 C-Bills
Battle Value: 867
Cost per BV: 11,571.63
Weapon Value: 1,683 (Ratio = 1.94)
Damage Factors: SRV = 37; MRV = 0; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 1,902
(630 Structure, 970 Life Support, 302 Weapons)
Support Points (SP) = 6,077 (320% of MPV)
BattleForce2: MP: 4, Armor/Structure: 7 / 0
Damage PB/M/L: 2/-/-, Overheat: 0
Class: DS; Point Value: 9
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
|